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feat(vulkan): vulkan 1.4 core with the user interface and the launcher, shaders split into ogl46/vk14 with SPIR-V binaries loaded first
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@@ -17,6 +17,8 @@ http://mozilla.org/MPL/2.0/.
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#include "rendering/vulkan14/vulkan14common.h"
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#include <array>
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namespace vk14
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{
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@@ -72,6 +74,11 @@ struct capabilities
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std::uint32_t device_id{0};
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VkDeviceSize device_local_memory{0};
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float timestamp_period{0.f}; // nanoseconds per tick
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// the limits of the device, the identity of its pipeline cache (VkPipelineCache data of another device or driver is
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// thrown away) and the bindings a push descriptor set can have
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VkPhysicalDeviceLimits limits{};
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std::array<std::uint8_t, VK_UUID_SIZE> pipeline_cache_uuid{};
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std::uint32_t max_push_descriptors{0};
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// device extensions
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bool ext_swapchain{false};
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