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feat(vulkan): vulkan 1.4 core with the user interface and the launcher, shaders split into ogl46/vk14 with SPIR-V binaries loaded first

This commit is contained in:
2026-10-24 05:47:11 +02:00
parent 68fa5dc2da
commit bd589f272d
235 changed files with 9397 additions and 3975 deletions

View File

@@ -1,8 +0,0 @@
layout(location = 0) in vec3 v_vert;
#include <common>
void main()
{
gl_Position = (projection * effective_modelview()) * vec4(v_vert, 1.0);
}