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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-11-07 20:16:08 +01:00

feat(vulkan): vulkan 1.4 core with the user interface and the launcher, shaders split into ogl46/vk14 with SPIR-V binaries loaded first

This commit is contained in:
2026-10-24 05:47:11 +02:00
parent 68fa5dc2da
commit bd589f272d
235 changed files with 9397 additions and 3975 deletions

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shaders/vk14/imgui.frag Normal file
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#version 460 core
#define STAGE_FRAGMENT 1
// the user interface (imgui): the colour of the vertices times the texture of the draw (the font, an image, a texture), pushed
// with the draw
#include "common.glsl"
layout(location = 0) in vec2 f_uv;
layout(location = 1) in vec4 f_colour;
layout(set = UI_SET, binding = UI_TEXTURE) uniform sampler2D ui_texture;
layout(location = 0) out vec4 out_colour;
void main()
{
out_colour = FBOUT(f_colour * texture(ui_texture, f_uv));
}