mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-18 09:09:19 +02:00
use glm instead of Math3D in drivermode
This commit is contained in:
@@ -60,8 +60,8 @@ private:
|
||||
|
||||
struct view_config {
|
||||
TDynamicObject const *owner { nullptr };
|
||||
Math3D::vector3 offset {};
|
||||
Math3D::vector3 angle {};
|
||||
glm::vec3 offset {};
|
||||
glm::vec3 angle {};
|
||||
};
|
||||
|
||||
struct drivermode_input {
|
||||
|
||||
Reference in New Issue
Block a user