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fix flipped ortophot + clear cache
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@@ -107,6 +107,8 @@ class editor_orthophoto
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void draw(glm::mat4 const &ViewProjection, glm::dvec3 const &CameraPos, float ScreenWidth, float ScreenHeight) const;
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// forgets pending (not yet started) downloads, e.g. when the editor is left
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void cancel_pending();
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// drops resident tiles and deletes the on-disk cache; enabled tiles are fetched again
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void clear_cache();
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// clears failure state so failed tiles are attempted again
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void retry_failed();
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