mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-23 21:29:18 +02:00
driving aid panel enhancement, event queue text filter, minor bug fixes
This commit is contained in:
121
Driver.cpp
121
Driver.cpp
@@ -876,6 +876,7 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
auto d { 0.0 }; // droga
|
||||
auto d_to_next_sem { 10000.0 }; //ustaiwamy na pewno dalej niż widzi AI
|
||||
auto go { TCommandType::cm_Unknown };
|
||||
auto speedlimitiscontinuous { true }; // stays true if potential active speed limit is unbroken to the last (relevant) point in scan table
|
||||
eSignNext = nullptr;
|
||||
IsAtPassengerStop = false;
|
||||
IsScheduledPassengerStopVisible = false;
|
||||
@@ -903,11 +904,13 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
}
|
||||
|
||||
auto const railwaytrackend { ( true == TestFlag( point.iFlags, spEnd ) ) && ( is_train() ) };
|
||||
if( ( v >= 0.0 )
|
||||
if( ( v >= 0.0 ) // pozycje z prędkością -1 można spokojnie pomijać
|
||||
|| ( railwaytrackend ) ) {
|
||||
// pozycje z prędkością -1 można spokojnie pomijać
|
||||
|
||||
d = point.fDist;
|
||||
|
||||
if( v >= 0.0 ) {
|
||||
// points located in front of us can potentially affect our acceleration and target speed
|
||||
if( ( d > 0.0 )
|
||||
&& ( false == TestFlag( point.iFlags, spElapsed ) ) ) {
|
||||
// sygnał lub ograniczenie z przodu (+32=przejechane)
|
||||
@@ -942,6 +945,7 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
}
|
||||
}
|
||||
}
|
||||
// points located behind can affect our current speed, but little else
|
||||
else if ( point.iFlags & spTrack) // jeśli tor
|
||||
{ // tor ogranicza prędkość, dopóki cały skład nie przejedzie,
|
||||
if( v >= 1.0 ) { // EU06 się zawieszało po dojechaniu na koniec toru postojowego
|
||||
@@ -959,6 +963,9 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
if( v < VelLimitLastDist.first ) {
|
||||
VelLimitLastDist.second = d + point.trTrack->Length() + fLength;
|
||||
}
|
||||
else if( VelLimitLastDist.second > 0 ) { // the speed limit can potentially start afterwards, so don't mark it as broken too soon
|
||||
speedlimitiscontinuous = false;
|
||||
}
|
||||
if( false == railwaytrackend ) {
|
||||
continue; // i tyle wystarczy
|
||||
}
|
||||
@@ -974,8 +981,7 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
}
|
||||
// track can potentially end, which creates another virtual point of interest with speed limit of 0 at the end of it
|
||||
// TBD, TODO: when tracing the route create a dedicated table entry for it, to simplify the code?
|
||||
if( ( true == TestFlag( point.iFlags, spEnd ) )
|
||||
&& ( is_train() ) ) {
|
||||
if( railwaytrackend ) {
|
||||
// if the railway track ends here set the velnext accordingly as well
|
||||
// TODO: test this with turntables and such
|
||||
auto const stopatendacceleration = ( -1.0 * mvOccupied->Vel * mvOccupied->Vel ) / ( 25.92 * ( d + point.trTrack->Length() ) );
|
||||
@@ -990,27 +996,53 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
}
|
||||
}
|
||||
|
||||
if ((a < fAcc) && (v == min_speed(v, fNext))) {
|
||||
if( ( a <= fAcc )
|
||||
&& ( ( v < fNext ) || ( fNext < 0 ) ) ) { // filter out consecutive, farther out blocks with the same speed limit; they'd make us accelerate slower due to their lower a value
|
||||
// mniejsze przyspieszenie to mniejsza możliwość rozpędzenia się albo konieczność hamowania
|
||||
// jeśli droga wolna, to może być a>1.0 i się tu nie załapuje
|
||||
fAcc = a; // zalecane przyspieszenie (nie musi być uwzględniane przez AI)
|
||||
fNext = v; // istotna jest prędkość na końcu tego odcinka
|
||||
fDist = d; // dlugość odcinka
|
||||
}
|
||||
else if ((fAcc > 0) && (v >= 0) && (v <= fNext)) {
|
||||
/*
|
||||
else if ((fAcc > 0) && (v >= 0) && (v > fNext)) {
|
||||
// jeśli nie ma wskazań do hamowania, można podać drogę i prędkość na jej końcu
|
||||
fNext = v; // istotna jest prędkość na końcu tego odcinka
|
||||
fDist = d; // dlugość odcinka (kolejne pozycje mogą wydłużać drogę, jeśli prędkość jest stała)
|
||||
}
|
||||
if( ( v < VelLimitLastDist.first ) /* && ( d < VelLimitLastDist.second ) */ ) {
|
||||
// if we encounter another speed limit before we can clear current/last registered one,
|
||||
// update our calculation where we'll be able to resume regular speed
|
||||
*/
|
||||
// we'll pick first scanned target speed as our goal
|
||||
// farther scan table points can override it through previous clause, if they require lower acceleration or speed reduction
|
||||
else if( ( a > 0 ) && ( a <= fAcc ) && ( v >= 0 ) && ( fNext < 0 ) ) {
|
||||
fAcc = a;
|
||||
fNext = v;
|
||||
fDist = d;
|
||||
}
|
||||
// potentially update our current speed limit
|
||||
if( ( v < VelLimitLastDist.first )
|
||||
&& ( ( d < 0 ) // the point counts as part of last speed limit either if it's behind us
|
||||
|| ( VelLimitLastDist.second > 0 ) ) ) { // or if we already have the last limit ongoing
|
||||
VelLimitLastDist.second = d + fLength;
|
||||
if( ( point.iFlags & spTrack ) != 0 ) {
|
||||
VelLimitLastDist.second += point.trTrack->Length();
|
||||
}
|
||||
}
|
||||
else {
|
||||
// if we found a point which isn't part of the current speed limit mark the limit as broken
|
||||
// NOTE: we exclude switches from this rule, as speed limits generally extend through these
|
||||
if( ( point.iFlags & ( spSwitch | spPassengerStopPoint ) ) == 0 ) {
|
||||
speedlimitiscontinuous = false;
|
||||
}
|
||||
}
|
||||
} // if (v>=0.0)
|
||||
// finding a point which doesn't impose speed limit means any potential active speed limit can't extend through entire scan table
|
||||
// NOTE: we test actual speed value for the given point, as events may receive (v = -1) as a way to disable them in irrelevant modes
|
||||
if( point.fVelNext < 0 ) {
|
||||
// NOTE: we exclude switches from this rule, as speed limits generally extend through these
|
||||
if( ( point.iFlags & ( spSwitch | spPassengerStopPoint ) ) == 0 ) {
|
||||
speedlimitiscontinuous = false;
|
||||
}
|
||||
}
|
||||
if (fNext >= 0.0)
|
||||
{ // jeśli ograniczenie
|
||||
if( ( point.iFlags & ( spEnabled | spEvent ) ) == ( spEnabled | spEvent ) ) { // tylko sygnał przypisujemy
|
||||
@@ -1030,6 +1062,11 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
&& ( true == TestFlag( OrderCurrentGet(), Obey_train ) ) ) {
|
||||
VelSignalLast = -1.0;
|
||||
}
|
||||
// if there's unbroken speed limit through our scan table take a note of it
|
||||
if( ( VelLimitLastDist.second > 0 )
|
||||
&& ( speedlimitiscontinuous ) ) {
|
||||
VelLimitLastDist.second = EU07_AI_SPEEDLIMITEXTENDSBEYONDSCANRANGE;
|
||||
}
|
||||
// take into account the effect switches have on duration of signal-imposed speed limit, in calculation of speed limit end point
|
||||
if( ( VelSignalLast >= 0.0 ) && ( SwitchClearDist >= 0.0 ) ) {
|
||||
VelLimitLastDist.second = std::max( VelLimitLastDist.second, SwitchClearDist );
|
||||
@@ -1054,7 +1091,7 @@ TCommandType TController::TableUpdate(double &fVelDes, double &fDist, double &fN
|
||||
bool
|
||||
TController::TableUpdateStopPoint( TCommandType &Command, TSpeedPos &Point, double const Signaldistance ) {
|
||||
// stop points are irrelevant when not in one of the basic modes
|
||||
if( ( OrderCurrentGet() & ( Shunt | Loose_shunt | Obey_train | Bank ) ) == 0 ) { return true; }
|
||||
if( ( OrderCurrentGet() & ( /*Shunt | Loose_shunt |*/ Obey_train | Bank ) ) == 0 ) { return true; }
|
||||
// jeśli przystanek, trzeba obsłużyć wg rozkładu
|
||||
iDrivigFlags |= moveStopPointFound;
|
||||
// first 19 chars of the command is expected to be "PassengerStopPoint:" so we skip them
|
||||
@@ -1498,12 +1535,17 @@ TController::TableUpdateEvent( double &Velocity, TCommandType &Command, TSpeedPo
|
||||
// HACK: if so, make it a stop point, to prevent non-signals farther down affect us
|
||||
auto const isforsomeoneelse { ( is_train() ) && ( Obstacle.distance < Point.fDist ) };
|
||||
if( Point.fDist <= Signaldistance ) {
|
||||
VelSignalNext = ( isforsomeoneelse ? 0.0 : Point.fVelNext );
|
||||
}
|
||||
if( isforsomeoneelse ) {
|
||||
VelSignalNext = 0.0;
|
||||
Velocity = 0.0;
|
||||
// VelNext = 0.0;
|
||||
// return true;
|
||||
}
|
||||
else {
|
||||
VelSignalNext - Point.fVelNext;
|
||||
if( Velocity < 0 ) {
|
||||
Velocity = fVelMax;
|
||||
VelSignal = fVelMax;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6877,29 +6919,33 @@ TController::pick_optimal_speed( double const Range ) {
|
||||
// if( ( OrderCurrentGet() & ( Shunt | Loose_shunt | Obey_train | Bank | Connect | Disconnect | Change_direction ) ) == 0 ) { return; }
|
||||
|
||||
// set initial velocity and acceleration values
|
||||
VelDesired = fVelMax; // wstępnie prędkość maksymalna dla pojazdu(-ów), będzie następnie ograniczana
|
||||
VelNext = VelDesired; // maksymalna prędkość wynikająca z innych czynników niż trajektoria ruchu
|
||||
SetDriverPsyche(); // ustawia AccPreferred (potrzebne tu?)
|
||||
VelDesired = fVelMax; // wstępnie prędkość maksymalna dla pojazdu(-ów), będzie następnie ograniczana
|
||||
AccDesired = AccPreferred; // AccPreferred wynika z osobowości mechanika
|
||||
ActualProximityDist = Range; // funkcja Update() może pozostawić wartości bez zmian
|
||||
VelLimitLastDist = { VelDesired, -1 };
|
||||
SwitchClearDist = -1;
|
||||
|
||||
// if we're idling bail out early
|
||||
if( false == is_active() ) {
|
||||
VelDesired = 0.0;
|
||||
VelNext = 0.0;
|
||||
AccDesired = std::min( AccDesired, EU07_AI_NOACCELERATION );
|
||||
return;
|
||||
// nie przekraczać rozkladowej
|
||||
if( ( ( OrderCurrentGet() & Obey_train ) != 0 )
|
||||
&& ( TrainParams.TTVmax > 0.0 ) ) {
|
||||
VelDesired =
|
||||
min_speed(
|
||||
VelDesired,
|
||||
TrainParams.TTVmax );
|
||||
}
|
||||
|
||||
// basic velocity and acceleration adjustments
|
||||
// VelNext = VelDesired; // maksymalna prędkość wynikająca z innych czynników niż trajektoria ruchu
|
||||
// HACK: -1 means we can pick up 0 speed limits in ( point.velnext > velnext ) tests aimed to find highest next speed,
|
||||
// but also doubles as 'max speed' in min_speed tests, so it shouldn't interfere if we don't find any speed limits
|
||||
VelNext = -1.0;
|
||||
|
||||
// basic velocity and acceleration adjustments
|
||||
// jeśli manewry, to ograniczamy prędkość
|
||||
if( ( OrderCurrentGet() & ( Obey_train | Bank ) ) == 0 ) { // spokojne manewry
|
||||
SetVelocity( fShuntVelocity, fShuntVelocity );
|
||||
VelDesired =
|
||||
min_speed(
|
||||
VelDesired,
|
||||
fShuntVelocity );
|
||||
}
|
||||
|
||||
// uncoupling mode changes velocity/acceleration between stages
|
||||
if( ( OrderCurrentGet() & Disconnect ) != 0 ) {
|
||||
if( iVehicleCount >= 0 ) {
|
||||
@@ -6920,6 +6966,19 @@ TController::pick_optimal_speed( double const Range ) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VelLimitLastDist = { VelDesired, -1 };
|
||||
SwitchClearDist = -1;
|
||||
ActualProximityDist = Range; // funkcja Update() może pozostawić wartości bez zmian
|
||||
|
||||
// if we're idling bail out early
|
||||
if( false == is_active() ) {
|
||||
VelDesired = 0.0;
|
||||
VelNext = 0.0;
|
||||
AccDesired = std::min( AccDesired, EU07_AI_NOACCELERATION );
|
||||
return;
|
||||
}
|
||||
|
||||
// Ra: odczyt (ActualProximityDist), (VelNext) i (AccPreferred) z tabelki prędkosci
|
||||
check_route_ahead( Range );
|
||||
|
||||
@@ -7087,14 +7146,6 @@ TController::adjust_desired_speed_for_limits() {
|
||||
VelDesired,
|
||||
VelSignal );
|
||||
}
|
||||
if( ( ( OrderCurrentGet() & Obey_train ) != 0 )
|
||||
&& ( TrainParams.TTVmax > 0.0 ) ) {
|
||||
// jesli nie spozniony to nie przekraczać rozkladowej
|
||||
VelDesired =
|
||||
min_speed(
|
||||
VelDesired,
|
||||
TrainParams.TTVmax );
|
||||
}
|
||||
if( mvOccupied->RunningTrack.Velmax >= 0 ) {
|
||||
// ograniczenie prędkości z trajektorii ruchu
|
||||
VelDesired =
|
||||
|
||||
1
Driver.h
1
Driver.h
@@ -18,6 +18,7 @@ http://mozilla.org/MPL/2.0/.
|
||||
#include "translation.h"
|
||||
|
||||
auto const EU07_AI_NOACCELERATION = -0.05;
|
||||
auto const EU07_AI_SPEEDLIMITEXTENDSBEYONDSCANRANGE = 10000.0;
|
||||
|
||||
enum TOrders
|
||||
{ // rozkazy dla AI
|
||||
|
||||
575
Globals.cpp
575
Globals.cpp
@@ -43,25 +43,25 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
std::string token;
|
||||
do
|
||||
{
|
||||
|
||||
token = "";
|
||||
Parser.getTokens();
|
||||
Parser >> token;
|
||||
|
||||
if (token == "sceneryfile")
|
||||
if( ConfigParse_gfx( Parser, token ) ) {
|
||||
continue;
|
||||
}
|
||||
else if (token == "sceneryfile")
|
||||
{
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> SceneryFile;
|
||||
}
|
||||
else if (token == "humanctrlvehicle")
|
||||
{
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> local_start_vehicle;
|
||||
}
|
||||
else if( token == "fieldofview" ) {
|
||||
|
||||
else if (token == "fieldofview")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> FieldOfView;
|
||||
// guard against incorrect values
|
||||
@@ -69,13 +69,11 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
}
|
||||
else if (token == "width")
|
||||
{
|
||||
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> iWindowWidth;
|
||||
}
|
||||
else if (token == "height")
|
||||
{
|
||||
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> iWindowHeight;
|
||||
}
|
||||
@@ -88,7 +86,8 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> BaseDrawRange;
|
||||
BaseDrawRange = clamp( BaseDrawRange, 500.f, 5000.f ); // arbitrary limits to keep users from hurting themselves
|
||||
BaseDrawRange = clamp(BaseDrawRange, 500.f,
|
||||
5000.f); // arbitrary limits to keep users from hurting themselves
|
||||
}
|
||||
else if (token == "fullscreen")
|
||||
{
|
||||
@@ -100,29 +99,25 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> fullscreen_monitor;
|
||||
}
|
||||
else if( token == "fullscreenwindowed" ) {
|
||||
else if (token == "fullscreenwindowed")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> fullscreen_windowed;
|
||||
}
|
||||
else if( token == "vsync" ) {
|
||||
|
||||
else if (token == "vsync")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> VSync;
|
||||
}
|
||||
else if (token == "freefly")
|
||||
{ // Mczapkie-130302
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> FreeFlyModeFlag;
|
||||
Parser.getTokens(3, false);
|
||||
Parser >>
|
||||
FreeCameraInit[0].x,
|
||||
FreeCameraInit[0].y,
|
||||
FreeCameraInit[0].z;
|
||||
Parser >> FreeCameraInit[0].x, FreeCameraInit[0].y, FreeCameraInit[0].z;
|
||||
}
|
||||
else if (token == "wireframe")
|
||||
{
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> bWireFrame;
|
||||
}
|
||||
@@ -139,35 +134,41 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser.getTokens();
|
||||
Parser >> bSoundEnabled;
|
||||
}
|
||||
else if( token == "sound.openal.renderer" ) {
|
||||
else if (token == "sound.openal.renderer")
|
||||
{
|
||||
// selected device for audio renderer
|
||||
AudioRenderer = Parser.getToken<std::string>(false); // case-sensitive
|
||||
}
|
||||
else if( token == "sound.volume" ) {
|
||||
else if (token == "sound.volume")
|
||||
{
|
||||
// selected device for audio renderer
|
||||
Parser.getTokens();
|
||||
Parser >> AudioVolume;
|
||||
AudioVolume = clamp(AudioVolume, 0.f, 2.f);
|
||||
}
|
||||
else if( token == "sound.volume.radio" ) {
|
||||
else if (token == "sound.volume.radio")
|
||||
{
|
||||
// selected device for audio renderer
|
||||
Parser.getTokens();
|
||||
Parser >> RadioVolume;
|
||||
RadioVolume = clamp(RadioVolume, 0.f, 1.f);
|
||||
}
|
||||
else if( token == "sound.volume.vehicle" ) {
|
||||
else if (token == "sound.volume.vehicle")
|
||||
{
|
||||
// selected device for audio renderer
|
||||
Parser.getTokens();
|
||||
Parser >> VehicleVolume;
|
||||
VehicleVolume = clamp(VehicleVolume, 0.f, 1.f);
|
||||
}
|
||||
else if( token == "sound.volume.positional" ) {
|
||||
else if (token == "sound.volume.positional")
|
||||
{
|
||||
// selected device for audio renderer
|
||||
Parser.getTokens();
|
||||
Parser >> EnvironmentPositionalVolume;
|
||||
EnvironmentPositionalVolume = clamp(EnvironmentPositionalVolume, 0.f, 1.f);
|
||||
}
|
||||
else if( token == "sound.volume.ambient" ) {
|
||||
else if (token == "sound.volume.ambient")
|
||||
{
|
||||
// selected device for audio renderer
|
||||
Parser.getTokens();
|
||||
Parser >> EnvironmentAmbientVolume;
|
||||
@@ -183,7 +184,6 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
}
|
||||
else if (token == "fullphysics")
|
||||
{ // McZapkie-291103 - usypianie fizyki
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> FullPhysics;
|
||||
}
|
||||
@@ -205,11 +205,13 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
iWriteLogEnabled = stol_def(token, 3);
|
||||
}
|
||||
}
|
||||
else if( token == "multiplelogs" ) {
|
||||
else if (token == "multiplelogs")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> MultipleLogs;
|
||||
}
|
||||
else if( token == "logs.filter" ) {
|
||||
else if (token == "logs.filter")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> DisabledLogTypes;
|
||||
}
|
||||
@@ -219,7 +221,8 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser.getTokens(2, false);
|
||||
Parser >> fMouseXScale >> fMouseYScale;
|
||||
}
|
||||
else if( token == "mousecontrol" ) {
|
||||
else if (token == "mousecontrol")
|
||||
{
|
||||
// whether control pick mode can be activated
|
||||
Parser.getTokens();
|
||||
Parser >> InputMouse;
|
||||
@@ -238,7 +241,6 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
}
|
||||
else if (token == "friction")
|
||||
{ // mnożnik tarcia - KURS90
|
||||
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> fFriction;
|
||||
}
|
||||
@@ -266,21 +268,18 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
// domyślnie od TGA
|
||||
szDefaultExt = szTexturesTGA;
|
||||
}
|
||||
else {
|
||||
szDefaultExt =
|
||||
( token[ 0 ] == '.' ?
|
||||
token :
|
||||
"." + token );
|
||||
else
|
||||
{
|
||||
szDefaultExt = (token[0] == '.' ? token : "." + token);
|
||||
}
|
||||
}
|
||||
else if (token == "newaircouplers")
|
||||
{
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> bnewAirCouplers;
|
||||
}
|
||||
else if( token == "anisotropicfiltering" ) {
|
||||
|
||||
else if (token == "anisotropicfiltering")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> AnisotropicFiltering;
|
||||
if (AnisotropicFiltering < 1.0f)
|
||||
@@ -288,25 +287,21 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
}
|
||||
else if (token == "usevbo")
|
||||
{
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> bUseVBO;
|
||||
}
|
||||
else if (token == "feedbackmode")
|
||||
{
|
||||
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> iFeedbackMode;
|
||||
}
|
||||
else if (token == "feedbackport")
|
||||
{
|
||||
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> iFeedbackPort;
|
||||
}
|
||||
else if (token == "multiplayer")
|
||||
{
|
||||
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> iMultiplayer;
|
||||
}
|
||||
@@ -339,21 +334,25 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
}
|
||||
simulation::Environment.compute_season(fMoveLight);
|
||||
}
|
||||
else if( token == "dynamiclights" ) {
|
||||
else if (token == "dynamiclights")
|
||||
{
|
||||
// number of dynamic lights in the scene
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> DynamicLightCount;
|
||||
// clamp the light number
|
||||
// max 8 lights per opengl specs, minus one used for sun. at least one light for controlled vehicle
|
||||
// max 8 lights per opengl specs, minus one used for sun. at least one light for
|
||||
// controlled vehicle
|
||||
DynamicLightCount = clamp(DynamicLightCount, 1, 7);
|
||||
}
|
||||
else if( token == "scenario.time.override" ) {
|
||||
else if (token == "scenario.time.override")
|
||||
{
|
||||
// shift (in hours) applied to train timetables
|
||||
Parser.getTokens(1, false);
|
||||
std::string token;
|
||||
Parser >> token;
|
||||
std::istringstream stream(token);
|
||||
if (token.find(':') != -1) {
|
||||
if (token.find(':') != -1)
|
||||
{
|
||||
float a, b;
|
||||
char s;
|
||||
stream >> a >> s >> b;
|
||||
@@ -363,120 +362,91 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
stream >> ScenarioTimeOverride;
|
||||
ScenarioTimeOverride = clamp(ScenarioTimeOverride, 0.f, 24 * 1439 / 1440.f);
|
||||
}
|
||||
else if( token == "scenario.time.offset" ) {
|
||||
else if (token == "scenario.time.offset")
|
||||
{
|
||||
// shift (in hours) applied to train timetables
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> ScenarioTimeOffset;
|
||||
}
|
||||
else if( token == "scenario.time.current" ) {
|
||||
else if (token == "scenario.time.current")
|
||||
{
|
||||
// sync simulation time with local clock
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> ScenarioTimeCurrent;
|
||||
}
|
||||
else if( token == "scenario.weather.temperature" ) {
|
||||
else if (token == "scenario.weather.temperature")
|
||||
{
|
||||
// selected device for audio renderer
|
||||
Parser.getTokens();
|
||||
Parser >> AirTemperature;
|
||||
if( false == DebugModeFlag ) {
|
||||
if (false == DebugModeFlag)
|
||||
{
|
||||
AirTemperature = clamp(AirTemperature, -15.f, 45.f);
|
||||
}
|
||||
}
|
||||
else if( token == "scalespeculars" ) {
|
||||
// whether strength of specular highlights should be adjusted (generally needed for legacy 3d models)
|
||||
else if (token == "scalespeculars")
|
||||
{
|
||||
// whether strength of specular highlights should be adjusted (generally needed for
|
||||
// legacy 3d models)
|
||||
Parser.getTokens();
|
||||
Parser >> ScaleSpecularValues;
|
||||
}
|
||||
else if( token == "gfxrenderer" ) {
|
||||
else if (token == "gfxrenderer")
|
||||
{
|
||||
// shadow render toggle
|
||||
Parser.getTokens();
|
||||
Parser >> GfxRenderer;
|
||||
if( GfxRenderer == "full" ) {
|
||||
if (GfxRenderer == "full")
|
||||
{
|
||||
GfxRenderer = "default";
|
||||
}
|
||||
BasicRenderer = (GfxRenderer == "simple");
|
||||
LegacyRenderer = (GfxRenderer != "default");
|
||||
}
|
||||
else if( token == "shadows" ) {
|
||||
else if (token == "shadows")
|
||||
{
|
||||
// shadow render toggle
|
||||
Parser.getTokens();
|
||||
Parser >> RenderShadows;
|
||||
}
|
||||
else if( token == "shadowtune" ) {
|
||||
else if (token == "shadowtune")
|
||||
{
|
||||
Parser.getTokens(4, false);
|
||||
float discard;
|
||||
Parser
|
||||
>> shadowtune.map_size
|
||||
>> discard
|
||||
>> shadowtune.range
|
||||
>> discard;
|
||||
Parser >> shadowtune.map_size >> discard >> shadowtune.range >> discard;
|
||||
shadowtune.map_size = clamp_power_of_two<unsigned int>(shadowtune.map_size, 512, 8192);
|
||||
// make sure we actually make effective use of all csm stages
|
||||
shadowtune.range =
|
||||
std::max(
|
||||
( shadowtune.map_size <= 2048 ?
|
||||
75.f :
|
||||
75.f * shadowtune.map_size / 2048 ),
|
||||
std::max((shadowtune.map_size <= 2048 ? 75.f : 75.f * shadowtune.map_size / 2048),
|
||||
shadowtune.range);
|
||||
}
|
||||
else if( token == "gfx.shadows.cab.range" ) {
|
||||
// shadow render toggle
|
||||
Parser.getTokens();
|
||||
Parser >> RenderCabShadowsRange;
|
||||
}
|
||||
else if( token == "gfx.smoke" ) {
|
||||
// smoke visualization toggle
|
||||
Parser.getTokens();
|
||||
Parser >> Smoke;
|
||||
}
|
||||
else if( token == "gfx.smoke.fidelity" ) {
|
||||
// smoke visualization fidelity
|
||||
float smokefidelity;
|
||||
Parser.getTokens();
|
||||
Parser >> smokefidelity;
|
||||
SmokeFidelity = clamp( smokefidelity, 1.f, 4.f );
|
||||
}
|
||||
else if( token == "smoothtraction" ) {
|
||||
else if (token == "smoothtraction")
|
||||
{
|
||||
// podwójna jasność ambient
|
||||
Parser.getTokens();
|
||||
Parser >> bSmoothTraction;
|
||||
}
|
||||
else if( token == "splinefidelity" ) {
|
||||
else if (token == "splinefidelity")
|
||||
{
|
||||
// segment size during spline->geometry conversion
|
||||
float splinefidelity;
|
||||
Parser.getTokens();
|
||||
Parser >> splinefidelity;
|
||||
SplineFidelity = clamp(splinefidelity, 1.f, 4.f);
|
||||
}
|
||||
else if (token == "rendercab") {
|
||||
else if (token == "rendercab")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> render_cab;
|
||||
}
|
||||
else if( token == "createswitchtrackbeds" ) {
|
||||
else if (token == "createswitchtrackbeds")
|
||||
{
|
||||
// podwójna jasność ambient
|
||||
Parser.getTokens();
|
||||
Parser >> CreateSwitchTrackbeds;
|
||||
}
|
||||
else if( token == "gfx.resource.sweep" ) {
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> ResourceSweep;
|
||||
}
|
||||
else if( token == "gfx.resource.move" ) {
|
||||
|
||||
Parser.getTokens();
|
||||
Parser >> ResourceMove;
|
||||
}
|
||||
else if( token == "gfx.reflections.framerate" ) {
|
||||
|
||||
auto const updatespersecond { std::abs( Parser.getToken<double>() ) };
|
||||
reflectiontune.update_interval = 1.0 / updatespersecond;
|
||||
}
|
||||
else if( token == "gfx.reflections.fidelity" ) {
|
||||
Parser.getTokens( 1, false );
|
||||
Parser >> reflectiontune.fidelity;
|
||||
reflectiontune.fidelity = clamp( reflectiontune.fidelity, 0, 2 );
|
||||
}
|
||||
else if( token == "timespeed" ) {
|
||||
else if (token == "timespeed")
|
||||
{
|
||||
// przyspieszenie czasu, zmienna do testów
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> fTimeSpeed;
|
||||
@@ -500,12 +470,10 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> iConvertModels;
|
||||
// temporary override, to prevent generation of .e3d not compatible with old exe
|
||||
iConvertModels =
|
||||
( iConvertModels > 128 ?
|
||||
iConvertModels - 128 :
|
||||
0 );
|
||||
iConvertModels = (iConvertModels > 128 ? iConvertModels - 128 : 0);
|
||||
}
|
||||
else if( token == "file.binary.terrain" ) {
|
||||
else if (token == "file.binary.terrain")
|
||||
{
|
||||
// binary terrain (de)serialization
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> file_binary_terrain;
|
||||
@@ -557,8 +525,7 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
in = 5; // na ostatni, bo i tak trzeba pominąć wartości
|
||||
}
|
||||
Parser.getTokens(4, false);
|
||||
Parser
|
||||
>> fCalibrateIn[in][0] // wyraz wolny
|
||||
Parser >> fCalibrateIn[in][0] // wyraz wolny
|
||||
>> fCalibrateIn[in][1] // mnożnik
|
||||
>> fCalibrateIn[in][2] // mnożnik dla kwadratu
|
||||
>> fCalibrateIn[in][3]; // mnożnik dla sześcianu
|
||||
@@ -623,9 +590,8 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
{
|
||||
// maksymalne wartości jakie można wyświetlić na mierniku
|
||||
Parser.getTokens(7, false);
|
||||
Parser >> fCalibrateOutMax[0] >> fCalibrateOutMax[1] >>
|
||||
fCalibrateOutMax[2] >> fCalibrateOutMax[3] >>
|
||||
fCalibrateOutMax[4] >> fCalibrateOutMax[5] >>
|
||||
Parser >> fCalibrateOutMax[0] >> fCalibrateOutMax[1] >> fCalibrateOutMax[2] >>
|
||||
fCalibrateOutMax[3] >> fCalibrateOutMax[4] >> fCalibrateOutMax[5] >>
|
||||
fCalibrateOutMax[6];
|
||||
}
|
||||
else if (token == "calibrateoutdebuginfo")
|
||||
@@ -659,7 +625,8 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> iHiddenEvents;
|
||||
}
|
||||
else if( token == "ai.trainman" ) {
|
||||
else if (token == "ai.trainman")
|
||||
{
|
||||
// czy łączyć eventy z torami poprzez nazwę toru
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> AITrainman;
|
||||
@@ -683,127 +650,100 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser.getTokens();
|
||||
Parser >> token;
|
||||
auto const priority{token};
|
||||
PythonScreenUpdateRate = (
|
||||
priority == "normal" ? 200 :
|
||||
priority == "lower" ? 500 :
|
||||
priority == "lowest" ? 1000 :
|
||||
priority == "off" ? 0 :
|
||||
stol_def( priority, 200 ) );
|
||||
PythonScreenUpdateRate =
|
||||
(priority == "normal" ?
|
||||
200 :
|
||||
priority == "lower" ?
|
||||
500 :
|
||||
priority == "lowest" ? 1000 : priority == "off" ? 0 : stol_def(priority, 200));
|
||||
}
|
||||
else if (token == "python.updatetime")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> PythonScreenUpdateRate;
|
||||
}
|
||||
else if( token == "uitextcolor" ) {
|
||||
else if (token == "uitextcolor")
|
||||
{
|
||||
// color of the ui text. NOTE: will be obsolete once the real ui is in place
|
||||
Parser.getTokens(3, false);
|
||||
Parser
|
||||
>> UITextColor.r
|
||||
>> UITextColor.g
|
||||
>> UITextColor.b;
|
||||
Parser >> UITextColor.r >> UITextColor.g >> UITextColor.b;
|
||||
glm::clamp(UITextColor, 0.f, 255.f);
|
||||
UITextColor = UITextColor / 255.f;
|
||||
UITextColor.a = 1.f;
|
||||
}
|
||||
else if( token == "ui.bg.opacity" ) {
|
||||
else if (token == "ui.bg.opacity")
|
||||
{
|
||||
// czy grupować eventy o tych samych nazwach
|
||||
Parser.getTokens();
|
||||
Parser >> UIBgOpacity;
|
||||
UIBgOpacity = clamp(UIBgOpacity, 0.f, 1.f);
|
||||
}
|
||||
else if( token == "input.gamepad" ) {
|
||||
else if (token == "input.gamepad")
|
||||
{
|
||||
// czy grupować eventy o tych samych nazwach
|
||||
Parser.getTokens();
|
||||
Parser >> InputGamepad;
|
||||
}
|
||||
#ifdef WITH_UART
|
||||
else if( token == "uart" ) {
|
||||
else if (token == "uart")
|
||||
{
|
||||
uart_conf.enable = true;
|
||||
Parser.getTokens(3, false);
|
||||
Parser
|
||||
>> uart_conf.port
|
||||
>> uart_conf.baud
|
||||
>> uart_conf.updatetime;
|
||||
Parser >> uart_conf.port >> uart_conf.baud >> uart_conf.updatetime;
|
||||
}
|
||||
else if( token == "uarttune" ) {
|
||||
else if (token == "uarttune")
|
||||
{
|
||||
Parser.getTokens(16);
|
||||
Parser
|
||||
>> uart_conf.mainbrakemin
|
||||
>> uart_conf.mainbrakemax
|
||||
>> uart_conf.localbrakemin
|
||||
>> uart_conf.localbrakemax
|
||||
>> uart_conf.tankmax
|
||||
>> uart_conf.tankuart
|
||||
>> uart_conf.pipemax
|
||||
>> uart_conf.pipeuart
|
||||
>> uart_conf.brakemax
|
||||
>> uart_conf.brakeuart
|
||||
>> uart_conf.hvmax
|
||||
>> uart_conf.hvuart
|
||||
>> uart_conf.currentmax
|
||||
>> uart_conf.currentuart
|
||||
>> uart_conf.lvmax
|
||||
>> uart_conf.lvuart;
|
||||
Parser >> uart_conf.mainbrakemin >> uart_conf.mainbrakemax >> uart_conf.localbrakemin >>
|
||||
uart_conf.localbrakemax >> uart_conf.tankmax >> uart_conf.tankuart >>
|
||||
uart_conf.pipemax >> uart_conf.pipeuart >> uart_conf.brakemax >>
|
||||
uart_conf.brakeuart >> uart_conf.hvmax >> uart_conf.hvuart >>
|
||||
uart_conf.currentmax >> uart_conf.currentuart >> uart_conf.lvmax >>
|
||||
uart_conf.lvuart;
|
||||
}
|
||||
else if ( token == "uarttachoscale" ) {
|
||||
else if (token == "uarttachoscale")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> uart_conf.tachoscale;
|
||||
}
|
||||
else if( token == "uartfeature" ) {
|
||||
else if (token == "uartfeature")
|
||||
{
|
||||
Parser.getTokens(4);
|
||||
Parser
|
||||
>> uart_conf.mainenable
|
||||
>> uart_conf.scndenable
|
||||
>> uart_conf.trainenable
|
||||
>> uart_conf.localenable;
|
||||
Parser >> uart_conf.mainenable >> uart_conf.scndenable >> uart_conf.trainenable >>
|
||||
uart_conf.localenable;
|
||||
}
|
||||
else if( token == "uartdebug" ) {
|
||||
else if (token == "uartdebug")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> uart_conf.debug;
|
||||
}
|
||||
#endif
|
||||
#ifdef USE_EXTCAM_CAMERA
|
||||
else if( token == "extcam.cmd" ) {
|
||||
else if (token == "extcam.cmd")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> extcam_cmd;
|
||||
}
|
||||
else if( token == "extcam.rec" ) {
|
||||
else if (token == "extcam.rec")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> extcam_rec;
|
||||
}
|
||||
else if( token == "extcam.res" ) {
|
||||
else if (token == "extcam.res")
|
||||
{
|
||||
Parser.getTokens(2);
|
||||
Parser >> extcam_res.x >> extcam_res.y;
|
||||
}
|
||||
#endif
|
||||
else if (token == "compresstex") {
|
||||
else if (token == "compresstex")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
if( false == gfx_usegles ) {
|
||||
if (false == gfx_usegles)
|
||||
{
|
||||
// ogl es use requires compression to be disabled
|
||||
Parser >> compress_tex;
|
||||
}
|
||||
}
|
||||
else if (token == "gfx.framebuffer.width")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> gfx_framebuffer_width;
|
||||
}
|
||||
else if (token == "gfx.framebuffer.height")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> gfx_framebuffer_height;
|
||||
}
|
||||
else if (token == "gfx.framebuffer.fidelity")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> gfx_framebuffer_fidelity;
|
||||
}
|
||||
else if (token == "gfx.shadowmap.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_shadowmap_enabled;
|
||||
}
|
||||
else if (token == "fpslimit")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
@@ -816,95 +756,6 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser.getTokens(1);
|
||||
Parser >> Global.random_seed;
|
||||
}
|
||||
else if (token == "gfx.envmap.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_envmap_enabled;
|
||||
}
|
||||
else if (token == "gfx.postfx.motionblur.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_postfx_motionblur_enabled;
|
||||
}
|
||||
else if (token == "gfx.postfx.motionblur.shutter")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_postfx_motionblur_shutter;
|
||||
}
|
||||
else if (token == "gfx.postfx.motionblur.format")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
std::string token;
|
||||
Parser >> token;
|
||||
if (token == "rg16f")
|
||||
gfx_postfx_motionblur_format = GL_RG16F;
|
||||
else if (token == "rg32f")
|
||||
gfx_postfx_motionblur_format = GL_RG32F;
|
||||
}
|
||||
else if (token == "gfx.postfx.chromaticaberration.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_postfx_chromaticaberration_enabled;
|
||||
}
|
||||
else if (token == "gfx.format.color")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
std::string token;
|
||||
Parser >> token;
|
||||
if (token == "rgb8")
|
||||
gfx_format_color = GL_RGB8;
|
||||
else if (token == "rgb16f")
|
||||
gfx_format_color = GL_RGB16F;
|
||||
else if (token == "rgb32f")
|
||||
gfx_format_color = GL_RGB32F;
|
||||
else if (token == "r11f_g11f_b10f")
|
||||
gfx_format_color = GL_R11F_G11F_B10F;
|
||||
}
|
||||
else if (token == "gfx.format.depth")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
std::string token;
|
||||
Parser >> token;
|
||||
if (token == "z16")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT16;
|
||||
else if (token == "z24")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT24;
|
||||
else if (token == "z32")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT32;
|
||||
else if (token == "z32f")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT32F;
|
||||
}
|
||||
else if (token == "gfx.skiprendering")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_skiprendering;
|
||||
}
|
||||
else if (token == "gfx.skippipeline")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_skippipeline;
|
||||
}
|
||||
else if (token == "gfx.extraeffects")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_extraeffects;
|
||||
}
|
||||
/*
|
||||
else if (token == "gfx.usegles")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_usegles;
|
||||
if( true == gfx_usegles ) {
|
||||
compress_tex = false;
|
||||
gfx_shadergamma = true;
|
||||
}
|
||||
}
|
||||
else if (token == "gfx.shadergamma")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_shadergamma;
|
||||
}
|
||||
*/
|
||||
else if (token == "python.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
@@ -943,7 +794,8 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
Parser >> network_client->first;
|
||||
Parser >> network_client->second;
|
||||
}
|
||||
else if (token == "execonexit") {
|
||||
else if (token == "execonexit")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> exec_on_exit;
|
||||
std::replace(std::begin(exec_on_exit), std::end(exec_on_exit), '_', ' ');
|
||||
@@ -973,9 +825,9 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
}
|
||||
/*
|
||||
fFpsMin = fFpsAverage -
|
||||
fFpsDeviation; // dolna granica FPS, przy której promień scenerii będzie zmniejszany
|
||||
fFpsMax = fFpsAverage +
|
||||
fFpsDeviation; // górna granica FPS, przy której promień scenerii będzie zwiększany
|
||||
fFpsDeviation; // dolna granica FPS, przy której promień scenerii będzie
|
||||
zmniejszany fFpsMax = fFpsAverage + fFpsDeviation; // górna granica FPS, przy której promień
|
||||
scenerii będzie zwiększany
|
||||
*/
|
||||
if (iPause)
|
||||
iTextMode = GLFW_KEY_F1; // jak pauza, to pokazać zegar
|
||||
@@ -985,6 +837,170 @@ global_settings::ConfigParse(cParser &Parser) {
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
global_settings::ConfigParse_gfx( cParser &Parser, std::string_view const Token ) {
|
||||
|
||||
// TODO: move other graphics switches here
|
||||
auto tokenparsed { true };
|
||||
|
||||
if (Token == "gfx.shadows.cab.range")
|
||||
{
|
||||
// shadow render toggle
|
||||
Parser.getTokens();
|
||||
Parser >> RenderCabShadowsRange;
|
||||
}
|
||||
else if (Token == "gfx.smoke")
|
||||
{
|
||||
// smoke visualization toggle
|
||||
Parser.getTokens();
|
||||
Parser >> Smoke;
|
||||
}
|
||||
else if (Token == "gfx.smoke.fidelity")
|
||||
{
|
||||
// smoke visualization fidelity
|
||||
float smokefidelity;
|
||||
Parser.getTokens();
|
||||
Parser >> smokefidelity;
|
||||
SmokeFidelity = clamp(smokefidelity, 1.f, 4.f);
|
||||
}
|
||||
else if (Token == "gfx.resource.sweep")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> ResourceSweep;
|
||||
}
|
||||
else if (Token == "gfx.resource.move")
|
||||
{
|
||||
Parser.getTokens();
|
||||
Parser >> ResourceMove;
|
||||
}
|
||||
else if (Token == "gfx.reflections.framerate")
|
||||
{
|
||||
auto const updatespersecond{std::abs(Parser.getToken<double>())};
|
||||
reflectiontune.update_interval = 1.0 / updatespersecond;
|
||||
}
|
||||
else if (Token == "gfx.reflections.fidelity")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> reflectiontune.fidelity;
|
||||
reflectiontune.fidelity = clamp(reflectiontune.fidelity, 0, 2);
|
||||
}
|
||||
else if (Token == "gfx.framebuffer.width")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> gfx_framebuffer_width;
|
||||
}
|
||||
else if (Token == "gfx.framebuffer.height")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> gfx_framebuffer_height;
|
||||
}
|
||||
else if (Token == "gfx.framebuffer.fidelity")
|
||||
{
|
||||
Parser.getTokens(1, false);
|
||||
Parser >> gfx_framebuffer_fidelity;
|
||||
}
|
||||
else if (Token == "gfx.shadowmap.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_shadowmap_enabled;
|
||||
}
|
||||
else if (Token == "gfx.envmap.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_envmap_enabled;
|
||||
}
|
||||
else if (Token == "gfx.postfx.motionblur.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_postfx_motionblur_enabled;
|
||||
}
|
||||
else if (Token == "gfx.postfx.motionblur.shutter")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_postfx_motionblur_shutter;
|
||||
}
|
||||
else if (Token == "gfx.postfx.motionblur.format")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
std::string value;
|
||||
Parser >> value;
|
||||
if (value == "rg16f")
|
||||
gfx_postfx_motionblur_format = GL_RG16F;
|
||||
else if (value == "rg32f")
|
||||
gfx_postfx_motionblur_format = GL_RG32F;
|
||||
}
|
||||
else if (Token == "gfx.postfx.chromaticaberration.enabled")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_postfx_chromaticaberration_enabled;
|
||||
}
|
||||
else if (Token == "gfx.format.color")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
std::string value;
|
||||
Parser >> value;
|
||||
if (value == "rgb8")
|
||||
gfx_format_color = GL_RGB8;
|
||||
else if (value == "rgb16f")
|
||||
gfx_format_color = GL_RGB16F;
|
||||
else if (value == "rgb32f")
|
||||
gfx_format_color = GL_RGB32F;
|
||||
else if (value == "r11f_g11f_b10f")
|
||||
gfx_format_color = GL_R11F_G11F_B10F;
|
||||
}
|
||||
else if (Token == "gfx.format.depth")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
std::string value;
|
||||
Parser >> value;
|
||||
if (value == "z16")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT16;
|
||||
else if (value == "z24")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT24;
|
||||
else if (value == "z32")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT32;
|
||||
else if (value == "z32f")
|
||||
gfx_format_depth = GL_DEPTH_COMPONENT32F;
|
||||
}
|
||||
else if (Token == "gfx.skiprendering")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_skiprendering;
|
||||
}
|
||||
else if (Token == "gfx.skippipeline")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_skippipeline;
|
||||
}
|
||||
else if (Token == "gfx.extraeffects")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_extraeffects;
|
||||
}
|
||||
/*
|
||||
else if (Token == "gfx.usegles")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_usegles;
|
||||
if( true == gfx_usegles ) {
|
||||
compress_tex = false;
|
||||
gfx_shadergamma = true;
|
||||
}
|
||||
}
|
||||
*/
|
||||
else if (Token == "gfx.shadergamma")
|
||||
{
|
||||
Parser.getTokens(1);
|
||||
Parser >> gfx_shadergamma;
|
||||
}
|
||||
else
|
||||
{
|
||||
tokenparsed = false;
|
||||
}
|
||||
|
||||
return tokenparsed;
|
||||
}
|
||||
|
||||
void
|
||||
global_settings::export_as_text( std::ostream &Output ) const {
|
||||
|
||||
@@ -1194,6 +1210,7 @@ global_settings::export_as_text( std::ostream &Output ) const {
|
||||
export_as_text( Output, "gfx.skiprendering", gfx_skiprendering );
|
||||
export_as_text( Output, "gfx.skippipeline", gfx_skippipeline );
|
||||
export_as_text( Output, "gfx.extraeffects", gfx_extraeffects );
|
||||
export_as_text( Output, "gfx.shadergamma", gfx_shadergamma );
|
||||
export_as_text( Output, "python.enabled", python_enabled );
|
||||
export_as_text( Output, "python.threadedupload", python_threadedupload );
|
||||
export_as_text( Output, "python.uploadmain", python_uploadmain );
|
||||
|
||||
@@ -237,6 +237,7 @@ struct global_settings {
|
||||
// methods
|
||||
void LoadIniFile( std::string asFileName );
|
||||
void ConfigParse( cParser &parser );
|
||||
bool ConfigParse_gfx( cParser &parser, std::string_view const Token );
|
||||
// sends basic content of the class in legacy (text) format to provided stream
|
||||
void
|
||||
export_as_text( std::ostream &Output ) const;
|
||||
|
||||
@@ -3485,7 +3485,7 @@ void TMoverParameters::MainSwitch_( bool const State ) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool const initialstate { Mains || dizel_startup };
|
||||
bool const initialstate { Mains };
|
||||
|
||||
if( ( false == State )
|
||||
|| ( true == MainSwitchCheck() ) ) {
|
||||
|
||||
@@ -464,7 +464,9 @@ driver_mode::on_key( int const Key, int const Scancode, int const Action, int co
|
||||
|
||||
void
|
||||
driver_mode::on_char( unsigned int const Char ) {
|
||||
// TODO: implement
|
||||
|
||||
// give the ui first shot at the input processing...
|
||||
if( true == m_userinterface->on_char( Char ) ) { return; }
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
@@ -63,23 +63,55 @@ drivingaid_panel::update() {
|
||||
gradetext = m_buffer.data();
|
||||
}
|
||||
// next speed limit
|
||||
auto const speedlimit { static_cast<int>( std::floor( owner->VelDesired ) ) };
|
||||
auto const speedlimit { static_cast<int>( owner->VelDesired ) };
|
||||
auto nextspeedlimit { speedlimit };
|
||||
auto nextspeedlimitdistance { 0.0 };
|
||||
if( speedlimit != 0 ) {
|
||||
// if we aren't allowed to move then any next speed limit is irrelevant
|
||||
if( ( owner->VelLimitLastDist.first > 0.0 ) && ( owner->VelLimitLastDist.second > 0.0 ) ) {
|
||||
auto nextspeedlimitdistance { std::numeric_limits<double>::max() };
|
||||
if( speedlimit != 0 ) { // if we aren't allowed to move then any next speed limit is irrelevant
|
||||
// nie przekraczać rozkladowej
|
||||
auto const schedulespeedlimit { (
|
||||
( ( owner->OrderCurrentGet() & ( Obey_train | Bank ) ) != 0 ) && ( owner->TrainParams.TTVmax > 0.0 ) ? static_cast<int>( owner->TrainParams.TTVmax ) :
|
||||
( ( owner->OrderCurrentGet() & ( Obey_train | Bank ) ) == 0 ) ? static_cast<int>( owner->fShuntVelocity ) :
|
||||
-1 ) };
|
||||
// first take note of any speed change which should occur after passing potential current speed limit
|
||||
nextspeedlimit = static_cast<int>( std::floor( owner->VelLimitLastDist.first ) );
|
||||
if( owner->VelLimitLastDist.second > 0 ) {
|
||||
nextspeedlimit = min_speed( schedulespeedlimit, static_cast<int>( owner->VelLimitLastDist.first ) );
|
||||
nextspeedlimitdistance = owner->VelLimitLastDist.second;
|
||||
}
|
||||
auto const speedatproximitydistance{ static_cast<int>( std::floor( owner->VelNext ) ) };
|
||||
if( ( speedatproximitydistance != speedlimit ) && ( speedatproximitydistance < nextspeedlimit ) ) {
|
||||
// if there's speed reduction down the road then it's more important than any potential speedup
|
||||
// then take into account speed change ahead, compare it with speed after potentially clearing last limit
|
||||
// lower of these two takes priority; otherwise limit lasts at least until potential last limit is cleared
|
||||
auto const noactivespeedlimit { owner->VelLimitLastDist.second < 0 };
|
||||
auto const speedatproximitydistance { min_speed( schedulespeedlimit, static_cast<int>( owner->VelNext ) ) };
|
||||
if( speedatproximitydistance == nextspeedlimit ) {
|
||||
if( noactivespeedlimit ) {
|
||||
nextspeedlimit = speedatproximitydistance;
|
||||
nextspeedlimitdistance = owner->ActualProximityDist;
|
||||
}
|
||||
}
|
||||
else if( speedatproximitydistance < nextspeedlimit ) {
|
||||
// if the speed limit ahead is more strict than our current limit, it's important enough to report
|
||||
if( speedatproximitydistance < owner->VelDesired ) {
|
||||
nextspeedlimit = speedatproximitydistance;
|
||||
nextspeedlimitdistance = owner->ActualProximityDist;
|
||||
}
|
||||
// otherwise report it only if it's located after our current (lower) limit ends
|
||||
else if( owner->ActualProximityDist > nextspeedlimitdistance ) {
|
||||
nextspeedlimit = speedatproximitydistance;
|
||||
nextspeedlimitdistance = owner->ActualProximityDist;
|
||||
}
|
||||
}
|
||||
else if( noactivespeedlimit ) { // implicit proximity > last, report only if last limit isn't present
|
||||
nextspeedlimit = speedatproximitydistance;
|
||||
nextspeedlimitdistance = owner->ActualProximityDist;
|
||||
}
|
||||
// HACK: if our current speed limit extends beyond our scan range don't display potentially misleading information about its length
|
||||
if( nextspeedlimitdistance >= EU07_AI_SPEEDLIMITEXTENDSBEYONDSCANRANGE ) {
|
||||
nextspeedlimit = speedlimit;
|
||||
}
|
||||
// HACK: hide next speed limit if the 'limit' is a vehicle in front of us
|
||||
else if( owner->ActualProximityDist == std::abs( owner->TrackObstacle() ) ) {
|
||||
nextspeedlimit = speedlimit;
|
||||
}
|
||||
}
|
||||
std::string nextspeedlimittext;
|
||||
if( nextspeedlimit != speedlimit ) {
|
||||
std::snprintf(
|
||||
@@ -590,10 +622,7 @@ debug_panel::render() {
|
||||
render_section( "Vehicle AI", m_ailines );
|
||||
render_section( "Vehicle Scan Table", m_scantablelines );
|
||||
render_section_scenario();
|
||||
if( true == render_section( "Scenario Event Queue", m_eventqueuelines ) ) {
|
||||
// event queue filter
|
||||
ImGui::Checkbox( "By This Vehicle Only", &m_eventqueueactivevehicleonly );
|
||||
}
|
||||
render_section_eventqueue();
|
||||
if( true == render_section( "Power Grid", m_powergridlines ) ) {
|
||||
// traction state debug
|
||||
ImGui::Checkbox( "Debug Traction", &DebugTractionFlag );
|
||||
@@ -693,6 +722,22 @@ debug_panel::render_section_scenario() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
debug_panel::render_section_eventqueue() {
|
||||
|
||||
if( false == ImGui::CollapsingHeader( "Scenario Event Queue" ) ) { return false; }
|
||||
// event queue name filter
|
||||
ImGui::PushItemWidth( -1 );
|
||||
ImGui::InputTextWithHint( "", "Search event queue", m_eventsearch.data(), m_eventsearch.size() );
|
||||
ImGui::PopItemWidth();
|
||||
// event queue
|
||||
render_section( m_eventqueuelines );
|
||||
// event queue activator filter
|
||||
ImGui::Checkbox( "By This Vehicle Only", &m_eventqueueactivevehicleonly );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
debug_panel::update_section_vehicle( std::vector<text_line> &Output ) {
|
||||
|
||||
@@ -1061,6 +1106,15 @@ debug_panel::update_section_ai( std::vector<text_line> &Output ) {
|
||||
textline =
|
||||
"Distances:\n proximity: " + to_string( mechanik.ActualProximityDist, 0 )
|
||||
+ ", braking: " + to_string( mechanik.fBrakeDist, 0 );
|
||||
if( mechanik.VelLimitLastDist.second > 0 ) {
|
||||
textline += ", last limit: " + (
|
||||
mechanik.VelLimitLastDist.second < EU07_AI_SPEEDLIMITEXTENDSBEYONDSCANRANGE ?
|
||||
to_string( mechanik.VelLimitLastDist.second, 0 ) :
|
||||
"???" );
|
||||
}
|
||||
if( mechanik.SwitchClearDist > 0 ) {
|
||||
textline += ", switches: " + to_string( mechanik.SwitchClearDist, 0 );
|
||||
}
|
||||
|
||||
if( mechanik.Obstacle.distance < 5000 ) {
|
||||
textline +=
|
||||
@@ -1116,7 +1170,7 @@ debug_panel::update_section_ai( std::vector<text_line> &Output ) {
|
||||
textline =
|
||||
"Brakes:\n highest pressure: " + to_string( mechanik.fReady, 2 ) + ( mechanik.Ready ? " (all brakes released)" : "" )
|
||||
+ "\n activation threshold: " + to_string( mechanik.fAccThreshold, 2 )
|
||||
+ "\n activation delays: " + to_string( mechanik.fBrake_a0[ 0 ], 2 ) + " + " + to_string( mechanik.fBrake_a1[ 0 ], 2 )
|
||||
+ ", delays: " + to_string( mechanik.fBrake_a0[ 0 ], 2 ) + " + " + to_string( mechanik.fBrake_a1[ 0 ], 2 )
|
||||
+ "\n virtual brake position: " + to_string( mechanik.BrakeCtrlPosition, 2 );
|
||||
|
||||
Output.emplace_back( textline, Global.UITextColor );
|
||||
@@ -1188,6 +1242,7 @@ debug_panel::update_section_eventqueue( std::vector<text_line> &Output ) {
|
||||
// current event queue
|
||||
auto const time { Timer::GetTime() };
|
||||
auto const *event { simulation::Events.begin() };
|
||||
auto const searchfilter { std::string( m_eventsearch.data() ) };
|
||||
|
||||
Output.emplace_back( "Delay: Event:", Global.UITextColor );
|
||||
|
||||
@@ -1199,18 +1254,29 @@ debug_panel::update_section_eventqueue( std::vector<text_line> &Output ) {
|
||||
&& ( ( false == m_eventqueueactivevehicleonly )
|
||||
|| ( event->m_activator == m_input.vehicle ) ) ) {
|
||||
|
||||
if( ( false == searchfilter.empty() )
|
||||
&& ( event->m_name.find( searchfilter ) == std::string::npos ) ) {
|
||||
event = event->m_next;
|
||||
continue;
|
||||
}
|
||||
|
||||
auto const delay { " " + to_string( std::max( 0.0, event->m_launchtime - time ), 1 ) };
|
||||
textline = delay.substr( delay.length() - 6 )
|
||||
+ " " + event->m_name
|
||||
+ ( event->m_activator ? " (by: " + event->m_activator->asName + ")" : "" )
|
||||
+ ( event->m_sibling ? " (joint event)" : "" );
|
||||
auto const label { event->m_name + ( event->m_activator ? " (by: " + event->m_activator->asName + ")" : "" ) };
|
||||
textline =
|
||||
delay.substr( delay.length() - 6 )
|
||||
+ " "
|
||||
+ label + ( event->m_sibling ? " (joint event)" : "" );
|
||||
|
||||
Output.emplace_back( textline, Global.UITextColor );
|
||||
}
|
||||
event = event->m_next;
|
||||
}
|
||||
if( Output.size() == 1 ) {
|
||||
Output.front().data = "(no queued events)";
|
||||
// event queue can be empty either because no event got through active filters, or because it is genuinely empty
|
||||
Output.front().data = (
|
||||
simulation::Events.begin() == nullptr ?
|
||||
"(no queued events)" :
|
||||
"(no matching events)" );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1328,6 +1394,12 @@ debug_panel::render_section( std::string const &Header, std::vector<text_line> c
|
||||
if( true == Lines.empty() ) { return false; }
|
||||
if( false == ImGui::CollapsingHeader( Header.c_str() ) ) { return false; }
|
||||
|
||||
return render_section( Lines );
|
||||
}
|
||||
|
||||
bool
|
||||
debug_panel::render_section( std::vector<text_line> const &Lines ) {
|
||||
|
||||
for( auto const &line : Lines ) {
|
||||
ImGui::PushStyleColor( ImGuiCol_Text, { line.color.r, line.color.g, line.color.b, line.color.a } );
|
||||
ImGui::TextUnformatted( line.data.c_str() );
|
||||
|
||||
@@ -95,10 +95,13 @@ private:
|
||||
std::string update_vehicle_brake() const;
|
||||
// renders provided lines, under specified collapsing header
|
||||
bool render_section( std::string const &Header, std::vector<text_line> const &Lines );
|
||||
bool render_section( std::vector<text_line> const &Lines );
|
||||
bool render_section_scenario();
|
||||
bool render_section_eventqueue();
|
||||
bool render_section_settings();
|
||||
// members
|
||||
std::array<char, 1024> m_buffer;
|
||||
std::array<char, 128> m_eventsearch;
|
||||
input_data m_input;
|
||||
std::vector<text_line>
|
||||
m_vehiclelines,
|
||||
|
||||
@@ -105,7 +105,7 @@ editor_mode::enter() {
|
||||
|
||||
m_statebackup = { Global.pCamera, FreeFlyModeFlag, Global.ControlPicking };
|
||||
|
||||
Global.pCamera = Camera;
|
||||
Camera = Global.pCamera;
|
||||
FreeFlyModeFlag = true;
|
||||
Global.ControlPicking = true;
|
||||
EditorModeFlag = true;
|
||||
|
||||
@@ -386,31 +386,31 @@ bool opengl33_renderer::init_viewport(viewport_config &vp)
|
||||
vp.msaa_fb->attach(*vp.msaa_rbc, GL_COLOR_ATTACHMENT0);
|
||||
vp.msaa_fb->attach(*vp.msaa_rbd, GL_DEPTH_ATTACHMENT);
|
||||
|
||||
if (Global.gfx_postfx_motionblur_enabled)
|
||||
{
|
||||
vp.msaa_rbv = std::make_unique<gl::renderbuffer>();
|
||||
vp.msaa_rbv->alloc(Global.gfx_postfx_motionblur_format, vp.width, vp.height, samples);
|
||||
vp.msaa_fb->attach(*vp.msaa_rbv, GL_COLOR_ATTACHMENT1);
|
||||
|
||||
vp.main_tex = std::make_unique<opengl_texture>();
|
||||
vp.main_tex->alloc_rendertarget(Global.gfx_format_color, GL_RGB, vp.width, vp.height, 1, 1, GL_CLAMP_TO_EDGE);
|
||||
|
||||
vp.main_fb = std::make_unique<gl::framebuffer>();
|
||||
vp.main_fb->attach(*vp.main_tex, GL_COLOR_ATTACHMENT0);
|
||||
|
||||
if (Global.gfx_postfx_motionblur_enabled)
|
||||
{
|
||||
vp.msaa_rbv = std::make_unique<gl::renderbuffer>();
|
||||
vp.msaa_rbv->alloc(Global.gfx_postfx_motionblur_format, vp.width, vp.height, samples);
|
||||
vp.msaa_fb->attach(*vp.msaa_rbv, GL_COLOR_ATTACHMENT1);
|
||||
|
||||
vp.main_texv = std::make_unique<opengl_texture>();
|
||||
vp.main_texv->alloc_rendertarget(Global.gfx_postfx_motionblur_format, GL_RG, vp.width, vp.height);
|
||||
vp.main_fb->attach(*vp.main_texv, GL_COLOR_ATTACHMENT1);
|
||||
vp.main_fb->setup_drawing(2);
|
||||
|
||||
WriteLog("motion blur enabled");
|
||||
}
|
||||
|
||||
if( !vp.main_fb->is_complete() ) {
|
||||
ErrorLog( "main framebuffer setup failed" );
|
||||
return false;
|
||||
}
|
||||
|
||||
WriteLog("motion blur enabled");
|
||||
}
|
||||
|
||||
if( !vp.msaa_fb->is_complete() ) {
|
||||
ErrorLog( "msaa framebuffer setup failed" );
|
||||
return false;
|
||||
@@ -789,6 +789,8 @@ void opengl33_renderer::Render_pass(viewport_config &vp, rendermode const Mode)
|
||||
model_ubs.param[0].x = m_framerate / (1.0 / Global.gfx_postfx_motionblur_shutter);
|
||||
model_ubo->update(model_ubs);
|
||||
m_pfx_motionblur->apply({vp.main_tex.get(), vp.main_texv.get()}, vp.main2_fb.get());
|
||||
|
||||
vp.main_fb->setup_drawing(1); // restore draw buffers after blit operation
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -802,6 +804,7 @@ void opengl33_renderer::Render_pass(viewport_config &vp, rendermode const Mode)
|
||||
glViewport(0, 0, target_size.x, target_size.y);
|
||||
|
||||
if( Global.gfx_postfx_chromaticaberration_enabled ) {
|
||||
// NOTE: for some unexplained reason need this setup_drawing() call here for the tonemapping effects to show up on the main_tex?
|
||||
m_pfx_tonemapping->apply( *vp.main2_tex, vp.main_fb.get() );
|
||||
m_pfx_chromaticaberration->apply( *vp.main_tex, nullptr );
|
||||
}
|
||||
@@ -3844,7 +3847,7 @@ void opengl33_renderer::Render_Alpha(TSubModel *Submodel)
|
||||
auto lightcolor = glm::vec3(Submodel->DiffuseOverride.r < 0.f ? // -1 indicates no override
|
||||
Submodel->f4Diffuse :
|
||||
Submodel->DiffuseOverride);
|
||||
lightcolor = glm::pow( lightcolor, gammacorrection );
|
||||
// lightcolor = glm::pow( lightcolor, gammacorrection );
|
||||
|
||||
m_freespot_shader->bind();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user