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network tweaks
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@@ -22,7 +22,7 @@ private:
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class TModelsManager {
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public:
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// McZapkie: dodalem sciezke, notabene Path!=Patch :)
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static TModel3d *GetModel( std::string const &Name, bool const dynamic = false, bool const Logerrors = true );
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static TModel3d *GetModel(std::string const &Name, bool const dynamic = false, bool const Logerrors = true , int uid = 0);
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private:
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// types:
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@@ -32,7 +32,7 @@ private:
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static modelcontainer_sequence m_models;
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static stringmodelcontainerindex_map m_modelsmap;
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// methods:
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static TModel3d *LoadModel( std::string const &Name, bool const Dynamic );
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static TModel3d *LoadModel(std::string const &Name, const std::string &virtualName, bool const Dynamic );
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static std::pair<bool, TModel3d *> find_in_databank( std::string const &Name );
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// checks whether specified file exists. returns name of the located file, or empty string.
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static std::string find_on_disk( std::string const &Name );
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