mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-11-04 11:19:30 +01:00
refactor(sonar): remove empty statements, one declaration per statement (cpp:S1116, cpp:S1659)
This commit is contained in:
@@ -14,7 +14,9 @@ http://mozilla.org/MPL/2.0/.
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class AirCoupler
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{
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private:
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TSubModel *ModelOn, *ModelOff, *ModelxOn;
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TSubModel *ModelOn;
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TSubModel *ModelOff;
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TSubModel *ModelxOn;
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bool On;
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bool xOn;
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void Update();
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@@ -51,7 +51,7 @@ void TButton::Load( cParser &Parser, TDynamicObject const *Owner ) {
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// TODO: rework the base part into yaml-compatible flow style mapping
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submodelname = Parser.getToken<std::string>( false );
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while( true == Load_mapping( Parser ) ) {
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; // all work done by while()
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// all work done by while()
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}
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}
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@@ -48,9 +48,8 @@ private:
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play();
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// members
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TSubModel
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*pModelOn { nullptr },
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*pModelOff { nullptr }; // submodel dla stanu załączonego i wyłączonego
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TSubModel *pModelOn { nullptr };
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TSubModel *pModelOff { nullptr }; // submodel dla stanu załączonego i wyłączonego
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bool m_state { false };
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bool const *bData { nullptr };
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int iFeedbackBit { 0 }; // Ra: bit informacji zwrotnej, do wyprowadzenia na pulpit
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@@ -97,8 +97,13 @@ void TGauge::Init(TSubModel *Submodel, TSubModel *Submodelon, TGaugeAnimation Ty
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void TGauge::Load( cParser &Parser, TDynamicObject const *Owner, double const mul ) {
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std::string submodelname, gaugetypename;
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float scale, endscale, endvalue, offset, friction;
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std::string submodelname;
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std::string gaugetypename;
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float scale;
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float endscale;
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float endvalue;
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float offset;
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float friction;
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endscale = -1;
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endvalue = -1;
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bool interpolatescale { false };
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@@ -144,7 +149,7 @@ void TGauge::Load( cParser &Parser, TDynamicObject const *Owner, double const mu
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{
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scratch_data scratchpad;
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while( true == Load_mapping( Parser, scratchpad ) ) {
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; // all work done by while()
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// all work done by while()
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}
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// post-deserialization cleanup
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// set provided custom soundproofing to assigned sounds (for sounds without their own custom soundproofing)
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@@ -67,8 +67,8 @@ public:
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bool is_delayed() const {
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return ( static_cast<int>( type() ) & static_cast<int>( TGaugeType::delayed ) ) != 0; }
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// members
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TSubModel *SubModel { nullptr }, // McZapkie-310302: zeby mozna bylo sprawdzac czy zainicjowany poprawnie
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*SubModelOn { nullptr }; // optional submodel visible when the state input is set
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TSubModel *SubModel { nullptr }; // McZapkie-310302: zeby mozna bylo sprawdzac czy zainicjowany poprawnie
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TSubModel *SubModelOn { nullptr }; // optional submodel visible when the state input is set
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private:
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// types
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@@ -87,7 +87,7 @@ void TTrain::screen_entry::deserialize(cParser &Input)
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while (true == deserialize_mapping(Input))
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{
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; // all work done by while()
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// all work done by while()
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}
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}
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@@ -1703,12 +1703,10 @@ void TTrain::OnCommand_secondcontrollerset(TTrain *Train, command_data const &Co
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while (targetposition < Train->mvControlled->GetVirtualScndPos() && true == Train->mvControlled->DecScndCtrl(1))
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{
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// all work is done in the header
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;
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}
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while (targetposition > Train->mvControlled->GetVirtualScndPos() && true == Train->mvControlled->IncScndCtrl(1))
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{
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// all work is done in the header
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;
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}
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}
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}
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@@ -2363,7 +2361,7 @@ void TTrain::OnCommand_epbrakecontrolenable(TTrain *Train, command_data const &C
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Train->dsbPneumaticSwitch->play();
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}
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Train->ggEPFuseButton.UpdateValue(1.0f, Train->dsbSwitch);
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};
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}
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}
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}
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}
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@@ -2379,7 +2377,7 @@ void TTrain::OnCommand_epbrakecontroldisable(TTrain *Train, command_data const &
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if (Train->mvOccupied->EpFuseSwitch(false))
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{
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Train->ggEPFuseButton.UpdateValue(0.0f, Train->dsbSwitch);
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};
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}
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}
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}
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}
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@@ -2410,7 +2408,7 @@ void TTrain::OnCommand_epbrakecontroltoggle(TTrain *Train, command_data const &C
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{
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Train->dsbPneumaticSwitch->play();
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}
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};
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}
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}
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else
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{
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@@ -2428,7 +2426,7 @@ void TTrain::OnCommand_epbrakecontroltoggle(TTrain *Train, command_data const &C
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{
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Train->dsbPneumaticSwitch->play();
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}
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};
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}
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}
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// visual feedback
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Train->ggEPFuseButton.UpdateValue(ispush ? 1.0f : // push or pushtoggle
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@@ -2705,7 +2703,6 @@ void TTrain::OnCommand_reverserdecrease(TTrain *Train, command_data const &Comma
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{
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Train->DynamicObject->Mechanik->DirectionChange();
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;
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}
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}
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}
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@@ -12147,7 +12144,8 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
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else if (Label == "eimscreen:")
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{
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// amperomierz calkowitego pradu
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int i, j;
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int i;
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int j;
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Parser.getTokens(2, false);
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Parser >> i >> j;
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auto &gauge = Cabine[Cabindex].Gauge(-1); // pierwsza wolna gałka
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@@ -12157,7 +12155,8 @@ bool TTrain::initialize_gauge(cParser &Parser, std::string const &Label, int con
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else if (Label == "brakes:")
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{
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// specified pipe pressure of specified consist vehicle
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int i, j;
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int i;
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int j;
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Parser.getTokens(2, false);
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Parser >> i >> j;
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auto &gauge = Cabine[Cabindex].Gauge(-1); // pierwsza wolna gałka
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@@ -817,31 +817,31 @@ public: // reszta może by?publiczna
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TButton btHaslerBrakes; // ciśnienie w cylindrach
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TButton btHaslerCurrent; // prąd na silnikach
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std::optional<sound_source>
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dsbNastawnikJazdy,
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dsbNastawnikBocz,
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dsbReverserKey,
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dsbBuzzer, dsbBuzzerShp,
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m_radiostop,
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dsbSlipAlarm,
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m_distancecounterclear,
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dsbHasler,
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dsbSwitch,
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dsbPneumaticSwitch,
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rsHiss,
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rsHissU,
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rsHissE,
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rsHissX,
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rsHissT,
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rsSBHiss,
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rsSBHissU,
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rsBrake,
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rsFadeSound,
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rsRunningNoise,
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rsResonanceNoise,
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rsWindSound,
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rsHuntingNoise,
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m_rainsound;
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std::optional<sound_source> dsbNastawnikJazdy;
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std::optional<sound_source> dsbNastawnikBocz;
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std::optional<sound_source> dsbReverserKey;
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std::optional<sound_source> dsbBuzzer;
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std::optional<sound_source> dsbBuzzerShp;
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std::optional<sound_source> m_radiostop;
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std::optional<sound_source> dsbSlipAlarm;
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std::optional<sound_source> m_distancecounterclear;
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std::optional<sound_source> dsbHasler;
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std::optional<sound_source> dsbSwitch;
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std::optional<sound_source> dsbPneumaticSwitch;
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std::optional<sound_source> rsHiss;
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std::optional<sound_source> rsHissU;
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std::optional<sound_source> rsHissE;
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std::optional<sound_source> rsHissX;
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std::optional<sound_source> rsHissT;
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std::optional<sound_source> rsSBHiss;
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std::optional<sound_source> rsSBHissU;
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std::optional<sound_source> rsBrake;
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std::optional<sound_source> rsFadeSound;
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std::optional<sound_source> rsRunningNoise;
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std::optional<sound_source> rsResonanceNoise;
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std::optional<sound_source> rsWindSound;
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std::optional<sound_source> rsHuntingNoise;
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std::optional<sound_source> m_rainsound;
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sound_source m_radiosound { sound_placement::internal, 2 * EU07_SOUND_CABCONTROLSCUTOFFRANGE }; // cached template for radio messages
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std::vector<std::pair<int, std::shared_ptr<sound_source>>> m_radiomessages; // list of currently played radio messages
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std::vector<std::pair<std::reference_wrapper<std::optional<sound_source>>, glm::vec3>> CabSoundLocations; // list of offsets for manually located sounds;
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@@ -879,7 +879,9 @@ private:
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float fHVoltage{ 0.0f }; // napi?cie dla dynamicznych ga?ek
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float fHCurrent[ 4 ] = { 0.0f, 0.0f, 0.0f, 0.0f }; // pr?dy: suma i amperomierze 1,2,3
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float fEngine[ 4 ] = { 0.0f, 0.0f, 0.0f, 0.0f }; // obroty te? trzeba pobra?
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int iCarNo, iPowerNo, iUnitNo; // liczba pojazdow, czlonow napednych i jednostek spiętych ze sobą
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int iCarNo;
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int iPowerNo;
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int iUnitNo; // liczba pojazdow, czlonow napednych i jednostek spiętych ze sobą
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bool bDoors[20][5]; // drzwi dla wszystkich czlonow; left+right, left, right, step_left, step_right
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int iUnits[20]; // numer jednostki
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int iDoorNo[20]; // liczba drzwi
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@@ -896,7 +898,8 @@ private:
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std::vector<std::tuple<bool, bool, int>> bCompressors;
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bool bHeat[8]; // grzanie
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// McZapkie: do syczenia
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float fPPress, fNPress;
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float fPPress;
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float fNPress;
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bool m_mastercontrollerinuse { false };
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float m_mastercontrollerreturndelay { 0.f };
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screenentry_sequence m_screens;
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