@@ -161,10 +161,6 @@ void key_callback( GLFWwindow *window, int key, int scancode, int action, int mo
default:{break;}
}
}
elseif(action==GLFW_RELEASE)
{
World.OnKeyUp(key);
}
}
voidfocus_callback(GLFWwindow*window,intfocus)
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