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Merge branch 'tmj-dev' into lua
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@@ -54,8 +54,6 @@ class TTraction : public editor::basic_node {
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geometry_handle m_geometry;
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TTraction( scene::node_data const &Nodedata );
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// legacy constructor
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TTraction( std::string Name );
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void Load( cParser *parser, glm::dvec3 const &pOrigin );
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// set origin point
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