Improved scenery loading from SBT

When found SBT file, ignores "*_ter.scm" files
This commit is contained in:
Jano211
2023-08-11 21:26:15 +02:00
committed by Hirek
parent e5c317a7bf
commit c712c7d5a3
4 changed files with 84 additions and 18 deletions

View File

@@ -55,6 +55,16 @@ state_serializer::deserialize_begin( std::string const &Scenariofile ) {
state->scratchpad.binary.terrain = Region->is_scene( Scenariofile ) ;
}
if (false != state->scratchpad.binary.terrain)
{
Global.file_binary_terrain_state = true;
WriteLog("SBT present");
}
else
{
Global.file_binary_terrain_state = false;
WriteLog("SBT absent");
}
scene::Groups.create();
if( false == state->input.ok() )