16
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-20 07:59:18 +02:00

New Components/ Prepare to new scene loading system

This commit is contained in:
2026-06-16 21:33:29 +02:00
parent 2c599cb419
commit cb739365b4
15 changed files with 712 additions and 57 deletions

View File

@@ -16,6 +16,7 @@
#include "entitysystem/systems/LineSystem.h"
#include "entitysystem/systems/VehicleSyncSystem.h"
#include "entitysystem/systems/BillboardSystem.h"
#include "entitysystem/ECSPersistence.h"
#include "utilities/Logs.h"
GameScene::GameScene() = default;
@@ -37,6 +38,8 @@ void GameScene::OnLoad()
#ifdef _DEBUG
CreateTestEntities();
#endif
ecs_persistence::load(World(), "ecs_save.json");
}
void GameScene::OnUpdate(float dt)
@@ -45,6 +48,7 @@ void GameScene::OnUpdate(float dt)
void GameScene::OnUnload()
{
ecs_persistence::save(World(), "ecs_save.json");
World().Clear();
}