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tmj merge
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1
World.h
1
World.h
@@ -102,7 +102,6 @@ TWorld();
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bool InitPerformed() { return m_init; }
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bool Update();
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void OnKeyDown( int cKey );
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void OnMouseMove( double x, double y );
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void OnCommandGet( multiplayer::DaneRozkaz *pRozkaz );
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// passes specified sound to all vehicles within range as a radio message broadcasted on specified channel
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void radio_message( sound_source *Message, int const Channel );
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