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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-30 13:10:29 +01:00

Let the smoke leave the exhaust as a widening jet that fades in

This commit is contained in:
2026-10-20 18:00:51 +02:00
parent abbdca4773
commit cf36b24e8d
8 changed files with 42 additions and 6 deletions

View File

@@ -105,6 +105,8 @@ public:
bool settles { false };
float settling { 0.f };
float drag { 1.f };
float spread { 0.f }; // see smoke_source::m_spread
float fadein { 0.f }; // see smoke_source::m_fadein
glm::vec3 color { 0.f };
};
// methods
@@ -128,6 +130,12 @@ public:
std::size_t
max_particles() const {
return m_max_particles; }
// share of the opacity of a particle the age has let through so far, 0-1 (fade_in:)
float
fade_in( float const Age ) const {
if( m_fadein <= 0.f ) { return 1.f; }
auto const share { std::clamp( Age / m_fadein, 0.f, 1.f ) };
return share * share * ( 3.f - 2.f * share ); }
glm::vec3 const &
color() const {
return m_emitter.color; }
@@ -199,6 +207,11 @@ private:
bool m_settles { false };
float m_settling { 0.f }; // terminal_velocity:
float m_drag { 1.f }; // drag:
// optional growth of the particles with the way they go through the air, metres of size per metre: the jet out of the
// exhaust widens into a cone as it takes in the air around, instead of the puffs swelling in one place
float m_spread { 0.f }; // spread:
// optional time the particles take to show up after they're born, seconds, so they don't pop up at the exhaust
float m_fadein { 0.f }; // fade_in:
// texture_handle m_texture { -1 }; // texture assigned to particle billboards
// current state
float m_spawncount { 0.f }; // number of particles to spawn during next update