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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-22 18:39:18 +02:00
reformat: remove redundant qualifiers
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@@ -11,27 +11,27 @@ openal_source::bind( sound_source *Controller, uint32_sequence Sounds, Iterator_
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std::vector<ALuint> buffers;
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std::for_each(
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First, Last,
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[&]( audio::buffer_handle const &bufferhandle ) {
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auto const &buffer { audio::renderer.buffer( bufferhandle ) };
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[&]( buffer_handle const &bufferhandle ) {
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auto const &buffer { renderer.buffer( bufferhandle ) };
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if (buffer.id != null_resource) buffers.emplace_back( buffer.id ); } );
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is_multipart = buffers.size() > 1;
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if( id != audio::null_resource && !buffers.empty()) {
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::alSourceQueueBuffers( id, static_cast<ALsizei>( buffers.size() ), buffers.data() );
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::alSourceRewind( id );
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if( id != null_resource && !buffers.empty()) {
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alSourceQueueBuffers( id, static_cast<ALsizei>( buffers.size() ), buffers.data() );
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alSourceRewind( id );
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// sound controller can potentially request playback to start from certain buffer point
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// for multipart sounds the offset is applied only to last piece during playback
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// for single sound we also make sure not to apply the offset to optional bookends
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if( controller->start() == 0.f || is_multipart || controller->is_bookend( buffers.front() ) ) {
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// regular case with no offset, reset bound source just in case
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::alSourcei( id, AL_SAMPLE_OFFSET, 0 );
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alSourcei( id, AL_SAMPLE_OFFSET, 0 );
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}
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else {
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// move playback start to specified point in 0-1 range
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ALint buffersize;
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::alGetBufferi( buffers.front(), AL_SIZE, &buffersize );
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::alSourcei(
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alGetBufferi( buffers.front(), AL_SIZE, &buffersize );
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alSourcei(
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id,
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AL_SAMPLE_OFFSET,
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static_cast<ALint>( controller->start() * ( buffersize / sizeof( std::int16_t ) ) ) );
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