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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 03:29:19 +02:00

reformat: remove redundant qualifiers

This commit is contained in:
jerrrrycho
2026-07-04 05:34:23 +02:00
parent 20e7a99516
commit cf9fb07800
98 changed files with 2290 additions and 2290 deletions

View File

@@ -16,10 +16,10 @@ namespace scene {
// TODO: move the snapshot to history stack
struct node_snapshot {
scene::basic_node *node;
basic_node *node;
std::string data;
node_snapshot( scene::basic_node *Node ) :
node_snapshot( basic_node *Node ) :
node( Node ) {
if( Node != nullptr ) {
Node->export_as_text( data ); } };
@@ -33,18 +33,18 @@ class basic_editor {
public:
// methods
void
translate( scene::basic_node *Node, glm::dvec3 const &Location, bool const Snaptoground );
translate( basic_node *Node, glm::dvec3 const &Location, bool const Snaptoground );
void
translate( scene::basic_node *Node, float const Offset );
translate( basic_node *Node, float const Offset );
void
rotate( scene::basic_node *Node, glm::vec3 const &Angle, float const Quantization );
rotate( basic_node *Node, glm::vec3 const &Angle, float const Quantization );
private:
// methods
void
translate_node( scene::basic_node *Node, glm::dvec3 const &Location );
translate_node( basic_node *Node, glm::dvec3 const &Location );
void
translate_node( scene::basic_node *Node, float const Offset );
translate_node( basic_node *Node, float const Offset );
void
translate_instance( TAnimModel *Instance, glm::dvec3 const &Location );
void
@@ -54,7 +54,7 @@ private:
void
translate_memorycell( TMemCell *Memorycell, float const Offset );
void
rotate_node( scene::basic_node *Node, glm::vec3 const &Angle );
rotate_node( basic_node *Node, glm::vec3 const &Angle );
void
rotate_instance( TAnimModel *Instance, glm::vec3 const &Angle );
};