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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-20 06:49:19 +02:00

reformat: remove redundant qualifiers

This commit is contained in:
jerrrrycho
2026-07-04 05:34:23 +02:00
parent 20e7a99516
commit cf9fb07800
98 changed files with 2290 additions and 2290 deletions

View File

@@ -26,13 +26,13 @@ vr_openvr::vr_openvr()
vr::VRInput()->GetActionHandle("/actions/main/in/PrimaryAction", &primary_action);
vr::VRInput()->GetActionHandle("/actions/main/in/SecondaryAction", &secondary_action);
hiddenarea_mesh[(size_t)vr_interface::eye_left] = create_hiddenarea_model(vr_interface::eye_left);
hiddenarea_mesh[(size_t)vr_interface::eye_right] = create_hiddenarea_model(vr_interface::eye_right);
hiddenarea_mesh[(size_t)eye_left] = create_hiddenarea_model(eye_left);
hiddenarea_mesh[(size_t)eye_right] = create_hiddenarea_model(eye_right);
}
std::unique_ptr<TModel3d> vr_openvr::create_hiddenarea_model(vr_interface::eye_e e)
std::unique_ptr<TModel3d> vr_openvr::create_hiddenarea_model(eye_e e)
{
vr::HiddenAreaMesh_t mesh = vr_system->GetHiddenAreaMesh((e == vr_interface::eye_left) ? vr::Eye_Left : vr::Eye_Right, vr::k_eHiddenAreaMesh_Standard);
vr::HiddenAreaMesh_t mesh = vr_system->GetHiddenAreaMesh((e == eye_left) ? vr::Eye_Left : vr::Eye_Right, vr::k_eHiddenAreaMesh_Standard);
if (!mesh.unTriangleCount)
return nullptr;
@@ -66,7 +66,7 @@ glm::ivec2 vr_openvr::get_target_size()
viewport_proj_config vr_openvr::get_proj_config(eye_e e)
{
vr::EVREye eye = (e == vr_interface::eye_left) ? vr::Eye_Left : vr::Eye_Right;
vr::EVREye eye = (e == eye_left) ? vr::Eye_Left : vr::Eye_Right;
float left, right, top, bottom; // tangents of half-angles from center view axis
vr_system->GetProjectionRaw(eye, &left, &right, &top, &bottom);
@@ -351,14 +351,14 @@ bool vr_openvr::update_component(const std::string &rendermodel, vr::VRInputValu
return !(component_state.uProperties & vr::VRComponentProperty_IsStatic);
}
void vr_openvr::submit(vr_openvr::eye_e eye, opengl_texture* tex)
void vr_openvr::submit(eye_e eye, opengl_texture* tex)
{
vr::Texture_t hmd_tex =
{ (void*)(uint64_t)tex->id,
vr::TextureType_OpenGL,
vr::ColorSpace_Gamma };
vr::VRCompositor()->Submit(eye == vr_interface::eye_left ? vr::Eye_Left : vr::Eye_Right, &hmd_tex);
vr::VRCompositor()->Submit(eye == eye_left ? vr::Eye_Left : vr::Eye_Right, &hmd_tex);
}
std::vector<TModel3d*> vr_openvr::get_render_models()
@@ -976,4 +976,4 @@ std::unordered_map<std::string, vr_openvr::button_bindings> vr_openvr::m_buttonb
user_command::none } },
};
bool vr_openvr::backend_register = vr_interface_factory::get_instance()->register_backend("openvr", vr_openvr::create_func);
bool vr_openvr::backend_register = vr_interface_factory::get_instance()->register_backend("openvr", create_func);