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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-26 02:12:27 +01:00

repair the include reordering

The previous pass dropped imports into the middle of HR_RETURN's
line continuations, breaking nvrenderer_d3d12.cpp, and its scan gave up
on the first line of any file with a BOM - which is why nvtexture.cpp
still had five includes sitting after its imports. Rewritten to skip
macro continuations, tolerate a BOM, and insert only immediately before
the first import.
This commit is contained in:
maj00r
2026-09-10 00:52:06 +02:00
parent 1455583ab6
commit cfd1c1f318
4 changed files with 21 additions and 20 deletions

View File

@@ -11,20 +11,20 @@
#include <sstream>
#include <string>
#include <utility>
#include <fmt/format.h>
#include "utilities/utilities_macros.h"
#include "nvrendererbackend.h"
#include "stbi/stb_image.h"
#include "stbi/stb_image_resize2.h"
import eu07.utilities.globals;
import eu07.scripting.pyint;
import eu07.application.application;
import eu07.utilities.dictionary;
#include <fmt/format.h>
#include "utilities/utilities_macros.h"
import eu07.utilities.utilities;
import eu07.utilities.logs;
// #include "Texture.h"
#include "nvrendererbackend.h"
#include "stbi/stb_image.h"
#define STB_IMAGE_RESIZE2_IMPLEMENTATION
#include "stbi/stb_image_resize2.h"
import eu07.model.texture;
#undef STB_IMAGE_RESIZE2_IMPLEMENTATION