From d018365780725184ad9b1af7e73577b8b91a496f Mon Sep 17 00:00:00 2001 From: Hirek Date: Wed, 29 Oct 2025 17:13:28 +0100 Subject: [PATCH] nvrenderer: fix negative resolution for buffer init --- betterRenderer/renderer/source/nvrenderer.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/betterRenderer/renderer/source/nvrenderer.cpp b/betterRenderer/renderer/source/nvrenderer.cpp index 40283a31..c936e1db 100644 --- a/betterRenderer/renderer/source/nvrenderer.cpp +++ b/betterRenderer/renderer/source/nvrenderer.cpp @@ -92,8 +92,12 @@ bool NvRenderer::Init(GLFWwindow *Window) { m_fsr = std::make_shared(this); m_bloom = std::make_shared(GetBackend()); - m_gbuffer->Init(Global.gfx_framebuffer_width, Global.gfx_framebuffer_height, - false, false, false); + // protect from undefined framebuffer size in ini (default -1) + int w = Global.gfx_framebuffer_width, h = Global.gfx_framebuffer_height; + if (w < 0) w = Global.window_size.x; + if (h < 0) h = Global.window_size.y; + + m_gbuffer->Init(w, h, false, false, false); m_contact_shadows->Init(); m_shadow_map->Init(); m_gbuffer_cube->Init(512, 512, true, false, false);