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https://github.com/MaSzyna-EU07/maszyna.git
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@@ -12,6 +12,7 @@ http://mozilla.org/MPL/2.0/.
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#include "drivermode.h"
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#include "editormode.h"
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#include "scenarioloadermode.h"
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#include "launcher/launchermode.h"
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#include "Globals.h"
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#include "simulation.h"
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@@ -164,6 +165,8 @@ eu07_application::run() {
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Timer::subsystem.mainloop_total.start();
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glfwPollEvents();
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begin_ui_frame();
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// -------------------------------------------------------------------
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// multiplayer command relaying logic can seem a bit complex
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//
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@@ -367,6 +370,13 @@ eu07_application::render_ui() {
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m_modes[ m_modestack.top() ]->render_ui();
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}
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void eu07_application::begin_ui_frame() {
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if( m_modestack.empty() ) { return; }
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m_modes[ m_modestack.top() ]->begin_ui_frame();
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}
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bool
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eu07_application::pop_mode() {
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if( m_modestack.empty() ) { return false; }
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@@ -761,6 +771,7 @@ eu07_application::init_modes() {
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// but doing it in one go at the start saves us some error checking headache down the road
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// create all application behaviour modes
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m_modes[ mode::launcher ] = std::make_shared<launcher_mode>();
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m_modes[ mode::scenarioloader ] = std::make_shared<scenarioloader_mode>();
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m_modes[ mode::driver ] = std::make_shared<driver_mode>();
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m_modes[ mode::editor ] = std::make_shared<editor_mode>();
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@@ -771,7 +782,10 @@ eu07_application::init_modes() {
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}
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}
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// activate the default mode
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push_mode( mode::scenarioloader );
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if (Global.SceneryFile.empty())
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push_mode( mode::launcher );
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else
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push_mode( mode::scenarioloader );
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return 0;
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}
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