mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-11-04 17:47:14 +01:00
feat(track): 3D sleepers and switch timbers, blade heel and throw from templates, one rail carving pass
- sleepers3d / sleepers3dplain / sleepers3dbed in eu07.ini: timbers put together from the begin, main and end parts of a model and stretched to their length, plain sleepers of their own model; tracks whose plain sleepers would touch are laid as one cluster, lines of timbers led by priority and turned to the bisectors of frogs and crossings at a limited rate, whole timbers under crossings, split ones between tracks with room to part them, gaps filled per rail and overlaps shortened or dropped; clusters worked out in a background thread while driving, on demand in the editor - the ballast can be left out under the beams (sleepers3dbed no) - blades get their heel and throw from the switch template or blades <heel> <throw> in the scenery; blades of double switches run on into the track linking them to the next switch - rail cutting at frogs, wing rails, movable noses and switch crossings done by one carving pass (RailCarve) - tint of the rail treads applied to the colour only, without the matte band at the frog - a switch trailed through with a movable nose set the other way derails the vehicle - self-tests: sleepercheck, sharedzones, beamsnear, throw, sleepersbg
This commit is contained in:
@@ -589,6 +589,40 @@ bool global_settings::ConfigParseSimulation(cParser& Parser, const std::string&
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return true;
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}
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if (token == "sleepers3d")
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{
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// model of the sleepers and switch timbers, put together from its submodels begin, main and end; none: no such sleepers
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ParseOne(Parser, Sleepers3D);
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if (Sleepers3D == "none")
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{
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Sleepers3D.clear();
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}
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return true;
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}
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if (token == "sleepers3dbed")
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{
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// the ballast under the tracks with 3D sleepers; no: the sleepers are laid on the ground alone
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ParseOne(Parser, Sleepers3DBed);
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return true;
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}
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if (token == "sleepers3dplain")
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{
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// model, skin and the height of the rail seat of the sleepers of a track running alone, square to it; none: the timbers of sleepers3d there too
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Parser.getTokens(3, false);
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Parser >> Sleepers3DPlain >> Sleepers3DPlainSkin >> Sleepers3DPlainSeat;
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if (Sleepers3DPlain == "none")
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{
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Sleepers3DPlain.clear();
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}
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if (Sleepers3DPlainSkin == "none")
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{
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Sleepers3DPlainSkin.clear();
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}
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return true;
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}
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if (token == "createswitchtrackbeds")
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{
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ParseOne(Parser, CreateSwitchTrackbeds);
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@@ -1605,6 +1639,9 @@ global_settings::export_as_text( std::ostream &Output ) const {
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export_as_text( Output, "smoothtraction", bSmoothTraction );
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export_as_text( Output, "splinefidelity", SplineFidelity );
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export_as_text( Output, "sleeperdistance", SleeperDistance );
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export_as_text( Output, "sleepers3d", ( Sleepers3D.empty() ? std::string{ "none" } : Sleepers3D ) );
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export_as_text( Output, "sleepers3dbed", Sleepers3DBed );
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Output << "sleepers3dplain " << ( Sleepers3DPlain.empty() ? std::string{ "none" } : Sleepers3DPlain ) << ' ' << ( Sleepers3DPlainSkin.empty() ? std::string{ "none" } : Sleepers3DPlainSkin ) << ' ' << Sleepers3DPlainSeat << '\n';
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export_as_text( Output, "rendercab", render_cab );
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export_as_text( Output, "createswitchtrackbeds", CreateSwitchTrackbeds );
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export_as_text( Output, "gfx.resource.sweep", ResourceSweep );
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@@ -179,6 +179,11 @@ struct global_settings {
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int iMultisampling{ 2 }; // tryb antyaliasingu: 0=brak,1=2px,2=4px,3=8px,4=16px
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float SplineFidelity{ 1.f }; // determines segment size during conversion of splines to geometry
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float SleeperDistance{ 250.f }; // max distance (in meters) at which per-track sleeper models are still drawn; 0 disables sleeper rendering entirely
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std::string Sleepers3D; // model of the sleepers and switch timbers laid where the simulator makes the ballast; empty: none
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std::string Sleepers3DPlain { "quark/podklad1" }; // model of the sleepers of a track running alone, those of Sleepers3D being the timbers of switches and crossings; empty: the timbers there too
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std::string Sleepers3DPlainSkin { "quark/podklad_betonowy1" };
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bool Sleepers3DBed { true }; // whether the ballast is laid under the tracks with 3D sleepers
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float Sleepers3DPlainSeat { 0.24f }; // how high the rails sit on the plain sleeper above the origin of its model; below 0: on its top
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bool Smoke{ true }; // toggles smoke simulation and visualization
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float SmokeFidelity{ 1.f }; // determines amount of generated smoke particles
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bool ResourceSweep{ true }; // gfx resource garbage collection
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@@ -35,7 +35,7 @@ void locale::init()
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if (editor.is_open())
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while (parse_translation(editor));
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WriteLog("translation: " + std::to_string(lang_mapping.size()) + " strings loaded");
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WriteLog("translation: " + std::to_string(lang_mapping.size()) + " strings and " + std::to_string(plural_mapping.size()) + " plural strings loaded");
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}
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const std::string& locale::lookup_s(const std::string &msg, bool constant)
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@@ -78,6 +78,35 @@ const char* locale::lookup_c(const char *msg, bool constant)
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return msg;
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}
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const char* locale::lookup_n(const char *singular, const char *plural, long long n)
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{
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auto cached = plural_cache.find(singular);
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if (cached == plural_cache.end()) {
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auto it = plural_mapping.find(std::string(singular));
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cached = plural_cache.emplace(singular, it != plural_mapping.end() ? &it->second : nullptr).first;
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}
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if (cached->second == nullptr)
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return n == 1 ? singular : plural;
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auto const &forms = *cached->second;
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auto const form = std::min(plural_form(n), forms.size() - 1);
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return forms[form].empty() ? (n == 1 ? singular : plural) : forms[form].c_str();
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}
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std::size_t locale::plural_form(long long n) const
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{
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n = std::llabs(n);
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if (Global.asLang.compare(0, 2, "pl") == 0) {
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if (n == 1)
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return 0;
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auto const units = n % 10;
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auto const tens = n % 100;
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return units >= 2 && units <= 4 && (tens < 10 || tens >= 20) ? 1 : 2;
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}
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return n == 1 ? 0 : 1;
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}
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bool locale::parse_translation(std::istream &stream)
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{
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std::string line;
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@@ -85,14 +114,21 @@ bool locale::parse_translation(std::istream &stream)
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std::string msgid;
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std::string msgstr;
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std::string msgctxt;
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std::vector<std::string> forms;
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char last = 'x';
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while (std::getline(stream, line)) {
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if (line.size() > 0 && line[0] == '#')
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continue;
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if (line.starts_with("msgid"))
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if (line.starts_with("msgid_plural"))
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last = 'p';
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else if (line.starts_with("msgid"))
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last = 'i';
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else if (line.starts_with("msgstr[")) {
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last = 'n';
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forms.resize(std::max<std::size_t>(forms.size(), std::atoi(line.c_str() + 7) + 1));
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}
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else if (line.starts_with("msgstr"))
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last = 's';
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else if (line.starts_with("msgctxt"))
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@@ -103,11 +139,15 @@ bool locale::parse_translation(std::istream &stream)
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msgid += parse_c_literal(line);
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else if (last == 's')
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msgstr += parse_c_literal(line);
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else if (last == 'n')
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forms.back() += parse_c_literal(line);
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else if (last == 'c')
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msgctxt += parse_c_literal(line);
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}
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else {
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if (!msgid.empty() && !msgstr.empty()) {
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if (!msgid.empty() && !forms.empty())
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plural_mapping.emplace(msgid, std::move(forms));
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else if (!msgid.empty() && !msgstr.empty()) {
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// TODO: context support is incomplete
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if (!msgctxt.empty())
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lang_mapping.emplace(msgctxt + "\x1d" + msgid, msgstr);
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@@ -11,6 +11,7 @@ http://mozilla.org/MPL/2.0/.
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#include <string>
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#include <unordered_map>
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#include <vector>
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class locale {
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public:
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@@ -20,13 +21,17 @@ public:
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const char* lookup_c(const char *msg, bool constant = false);
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const std::string& lookup_s(const std::string &msg, bool constant = false);
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const char* lookup_n(const char *singular, const char *plural, long long n);
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private:
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bool parse_translation(std::istream &stream);
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std::string parse_c_literal(const std::string &str);
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std::size_t plural_form(long long n) const;
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std::unordered_map<std::string, std::string> lang_mapping;
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std::unordered_map<const void*, const void*> pointer_cache;
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std::unordered_map<std::string, std::vector<std::string>> plural_mapping;
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std::unordered_map<const void*, const std::vector<std::string>*> plural_cache;
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};
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extern locale Translations;
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@@ -34,5 +39,6 @@ extern locale Translations;
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#define STR(x) Translations.lookup_s(x, false)
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#define STR_C(x) Translations.lookup_c(x, true)
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#define STRN(x) x
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#define STR_P(singular, plural, n) Translations.lookup_n(singular, plural, n)
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//find . -name "*.cpp" | xargs xgettext --from-code="UTF-8" -k --keyword=STR --keyword=STR_C --keyword=STRN
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//find . -name "*.cpp" | xargs xgettext --from-code="UTF-8" -k --keyword=STR --keyword=STR_C --keyword=STRN --keyword=STR_P:1,2
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