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ground cells render code moved to renderer and partially unified; fix for slipping wheels calculation logic
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@@ -82,9 +82,9 @@ typedef std::vector<opengl_stack> openglstack_array;
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public:
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// constructors:
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opengl_matrices() {
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m_stacks.emplace_back(); // projection
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m_stacks.emplace_back(); // modelview
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}
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m_stacks.emplace_back(); // projection
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m_stacks.emplace_back(); // modelview
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}
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// methods:
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void
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