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Merge branch 'master' into feat/renderers-cleanup
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@@ -220,6 +220,7 @@ public:
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std::vector<TTrack *> m_crossings; // tracks whose rails cross the rails of this one, found when its geometry was made
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track_rails::rail_plan m_railplans[ 2 ][ 2 ]; // the cuts of its rails, by path and right side, as its geometry was made
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std::vector<glm::dvec2> m_railguards[ 2 ][ 2 ]; // the guard rails inside its rails at the crossings at wide angles, from and to along the path, as its geometry was made
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bool m_tributary { false }; // loaded as a tributary: a river of its first path, the second one kept to be written back
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scene::basic_node *m_road { nullptr }; // road or road junction which generated this path. such path is one-way, and isn't saved nor edited on its own
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std::array<float, 3> m_routeweights { 0.f, 0.f, 0.f }; // odds of each route through a crossroads being picked by a driver, by the number of the route. all zero: even odds
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int iterate_stamp = 0;
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@@ -415,16 +416,22 @@ public:
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// the unevenness the track declares, on a path of a switch
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track_uneven::amounts uneven_declared( int const Path = 0 ) const;
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bool is_uneven() const;
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// the unevenness along what the vehicles take now: the path set on a switch, with what the switches joined and the tracks by them allow
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track_uneven::amounts uneven_underway();
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// the unevenness at a distance along a path, meeting the tracks joined at its ends
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track_uneven::amounts uneven_at( double const Distance, int const Path = 0 ) const;
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track_uneven::amounts uneven_at( double const Distance, int const Path = 0 );
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// how much of the displacement a point of the profile at the depth takes
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double uneven_bed_share( double const Depth ) const;
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// closes the gaps and steps of cant between the ends of joined paths
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void share_joints();
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double joint_depth() const; // mm
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double joint_dip( double const Distance ) const; // m
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double joint_dip( double const Distance ); // m
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// distance from the rail joint behind; negative: the track has no joints that dip
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double rail_phase( double const Distance ) const;
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double rail_phase( double const Distance );
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// whether the rail joints are elsewhere than the geometry of the track has them
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bool rail_joints_moved();
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// the uneven tracks whose values go by the switches among the given: all the switches joined to those, and the tracks they meet
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static std::vector<TTrack *> switch_followers( std::vector<TTrack *> const &Tracks );
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void ConnectionsLog();
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bool DoubleSlip() const;
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static void fetch_default_profiles();
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@@ -443,6 +450,8 @@ private:
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void deserialize_( std::istream &Input );
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// export() subclass details, sends basic content of the class in legacy (text) format to provided stream
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void export_as_text_( std::ostream &Output ) const;
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// the keyword the track is written with, by its type and for a plain one by what runs on it
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char const *type_keyword() const;
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// locates specified profile in the profile database, potentially loading it from a file
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static std::pair<std::string, int> fetch_track_rail_profile( std::string const &Profile );
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// loads content of specified file and converts it into a vertex array
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@@ -463,8 +472,9 @@ private:
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double way { 1.0 }; // direction of the path along the run
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int stamp { -1 };
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};
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void settle_rail_run() const;
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mutable rail_run m_railrun;
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void settle_rail_run();
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rail_run m_railrun;
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rail_run m_drawnrun; // as the geometry has it; stamp -1: it has no joints that dip
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// the value along each path of a switch: the lowest of that path in the switches joined, 0 next to a track with none.
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// And at the ends of the paths, by what meets there: the other path at the common end, the path of a switch joined
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struct switch_stray {
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@@ -472,16 +482,17 @@ private:
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std::array<std::array<track_uneven::amounts, 2>, 2> ends;
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int stamp { -1 };
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};
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mutable switch_stray m_switchstray;
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switch_stray const &switch_uneven() const;
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void settle_switch_stray() const;
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switch_stray m_switchstray;
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switch_stray const &switch_uneven();
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void settle_switch_stray();
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void settle_switch_ends();
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// the lowest value of the paths ending at the point
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track_uneven::amounts switch_paths_at( glm::dvec3 const &Point ) const;
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// what a plain track comes to at its end, where it meets the other one
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track_uneven::amounts uneven_met( TTrack const *Other, glm::dvec3 const &Point ) const;
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track_uneven::amounts uneven_met( TTrack *Other, glm::dvec3 const &Point ) const;
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// the value of a switch where a track joined to it meets it
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track_uneven::amounts switch_uneven_at( glm::dvec3 const &Point ) const;
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static int s_layoutstamp; // bumped when tracks are joined or changed, invalidates the two above
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track_uneven::amounts switch_uneven_at( glm::dvec3 const &Point );
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static int s_layoutstamp; // bumped when tracks are joined or changed, invalidates the two above. Once per change: a run is walked again after each
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void create_road_profile( gfx::vertex_array &Output, bool const Forcetransition = false );
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void create_road_side_profile( gfx::vertex_array &Right, gfx::vertex_array &Left, gfx::vertex_array const &Road, bool const Forcetransition = false );
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/// <summary>
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