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vr WIP
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@@ -16,6 +16,7 @@ public:
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virtual void begin_frame() = 0;
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virtual void submit(eye_e, opengl_texture*) = 0;
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virtual std::vector<TModel3d*> get_render_models() = 0;
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virtual glm::mat4 get_pick_transform() = 0;
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virtual void finish_frame() = 0;
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virtual ~vr_interface() = 0;
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};
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