mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-19 05:29:17 +02:00
reformat: remove redundant parentheses
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@@ -59,14 +59,14 @@ OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
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case 2: {
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// event
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CommLog( Now() + " " + std::to_string( pRozkaz->iComm ) + " " +
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std::string( pRozkaz->cString + 1, (unsigned)( pRozkaz->cString[ 0 ] ) ) + " rcvd" );
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std::string( pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0] ) + " rcvd" );
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if( Global.iMultiplayer ) {
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auto *event = simulation::Events.FindEvent( std::string( pRozkaz->cString + 1, (unsigned)( pRozkaz->cString[ 0 ] ) ) );
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auto *event = simulation::Events.FindEvent( std::string( pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0] ) );
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if( event != nullptr ) {
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if( ( typeid( *event ) == typeid( multi_event ) )
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|| ( typeid( *event ) == typeid( lights_event ) )
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|| ( event->m_sibling != 0 ) ) {
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if( typeid(*event) == typeid(multi_event)
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|| typeid(*event) == typeid(lights_event)
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|| event->m_sibling != 0 ) {
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// tylko jawne albo niejawne Multiple
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command_relay relay;
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relay.post(user_command::queueevent, 0.0, 0.0, GLFW_PRESS, 0, glm::vec3(0.0f), &event->name());
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@@ -81,12 +81,12 @@ OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
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int i = int(pRozkaz->cString[8]); // długość pierwszego łańcucha (z przodu dwa floaty)
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CommLog(
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Now() + " " + std::to_string(pRozkaz->iComm) + " " +
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std::string(pRozkaz->cString + 11 + i, (unsigned)(pRozkaz->cString[10 + i])) +
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std::string(pRozkaz->cString + 11 + i, (unsigned)pRozkaz->cString[10 + i]) +
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" rcvd");
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// nazwa pojazdu jest druga
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auto *vehicle = simulation::Vehicles.find( { pRozkaz->cString + 11 + i, (unsigned)pRozkaz->cString[ 10 + i ] } );
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if( ( vehicle != nullptr )
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&& ( vehicle->Mechanik != nullptr ) ) {
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if( vehicle != nullptr
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&& vehicle->Mechanik != nullptr ) {
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vehicle->Mechanik->PutCommand(
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{ pRozkaz->cString + 9, static_cast<std::size_t>(i) },
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pRozkaz->fPar[0], pRozkaz->fPar[1],
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@@ -99,11 +99,11 @@ OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
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case 4: // badanie zajętości toru
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{
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CommLog(Now() + " " + std::to_string(pRozkaz->iComm) + " " +
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std::string(pRozkaz->cString + 1, (unsigned)(pRozkaz->cString[0])) + " rcvd");
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std::string(pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0]) + " rcvd");
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auto *track = simulation::Paths.find( std::string( pRozkaz->cString + 1, (unsigned)( pRozkaz->cString[ 0 ] ) ) );
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if( ( track != nullptr )
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&& ( track->IsEmpty() ) ) {
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auto *track = simulation::Paths.find( std::string( pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0] ) );
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if( track != nullptr
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&& track->IsEmpty() ) {
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WyslijWolny( track->name() );
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}
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}
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@@ -134,14 +134,11 @@ OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
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CommLog(
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Now() + " "
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+ std::to_string( pRozkaz->iComm ) + " "
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+ std::string{ pRozkaz->cString + 1, (unsigned)( pRozkaz->cString[ 0 ] ) }
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+ std::string{ pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0] }
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+ " rcvd" );
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if (pRozkaz->cString[0]) {
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// jeśli długość nazwy jest niezerowa szukamy pierwszego pojazdu o takiej nazwie i odsyłamy parametry ramką #7
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auto *vehicle = (
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pRozkaz->cString[ 1 ] == '*' ?
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simulation::Train->Dynamic() :
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simulation::Vehicles.find( std::string{ pRozkaz->cString + 1, (unsigned)pRozkaz->cString[ 0 ] } ) );
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auto *vehicle = pRozkaz->cString[1] == '*' ? simulation::Train->Dynamic() : simulation::Vehicles.find(std::string{pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0]});
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if( vehicle != nullptr ) {
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WyslijNamiary( vehicle ); // wysłanie informacji o pojeździe
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}
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@@ -162,8 +159,8 @@ OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
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break;
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case 10: // badanie zajętości jednego odcinka izolowanego
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CommLog(Now() + " " + std::to_string(pRozkaz->iComm) + " " +
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std::string(pRozkaz->cString + 1, (unsigned)(pRozkaz->cString[0])) + " rcvd");
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simulation::Paths.IsolatedBusy( std::string( pRozkaz->cString + 1, (unsigned)( pRozkaz->cString[ 0 ] ) ) );
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std::string(pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0]) + " rcvd");
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simulation::Paths.IsolatedBusy( std::string( pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0] ) );
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break;
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case 11: // ustawienie parametrów ruchu pojazdu
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// Ground.IsolatedBusy(AnsiString(pRozkaz->cString+1,(unsigned)(pRozkaz->cString[0])));
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@@ -175,14 +172,12 @@ OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
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break;
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case 13: // ramka uszkodzenia i innych stanow pojazdu, np. wylaczenie CA, wlaczenie recznego itd.
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CommLog(Now() + " " + std::to_string(pRozkaz->iComm) + " " +
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std::string(pRozkaz->cString + 1, (unsigned)(pRozkaz->cString[0])) +
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std::string(pRozkaz->cString + 1, (unsigned)pRozkaz->cString[0]) +
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" rcvd");
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if( pRozkaz->cString[ 1 ] ) // jeśli długość nazwy jest niezerowa
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{ // szukamy pierwszego pojazdu o takiej nazwie i odsyłamy parametry ramką #13
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auto *lookup = (
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pRozkaz->cString[ 2 ] == '*' ?
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simulation::Train->Dynamic() : // nazwa pojazdu użytkownika
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simulation::Vehicles.find( std::string( pRozkaz->cString + 2, (unsigned)pRozkaz->cString[ 1 ] ) ) ); // nazwa pojazdu
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auto *lookup = pRozkaz->cString[2] == '*' ? simulation::Train->Dynamic() : // nazwa pojazdu użytkownika
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simulation::Vehicles.find(std::string(pRozkaz->cString + 2, (unsigned)pRozkaz->cString[1])); // nazwa pojazdu
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if( lookup == nullptr ) { break; } // nothing found, nothing to do
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auto *d { lookup };
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while( d != nullptr ) {
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