mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-11-01 10:22:09 +01:00
fix(sonar): addressing reliability/security issues
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@@ -1,22 +1,43 @@
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#pragma once
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#include <limits>
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#include <mutex>
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#include "model/Texture.h"
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#include "rendering/renderer.h"
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class deferred_image {
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public:
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// value returned by get() when the image isn't (yet) available
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static constexpr GLuint invalid_id { std::numeric_limits<GLuint>::max() };
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deferred_image() = default;
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deferred_image(const std::string &p) : path(p) { }
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deferred_image(const deferred_image&) = delete;
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deferred_image(deferred_image&&) = default;
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deferred_image &operator=(deferred_image&&) = default;
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deferred_image(deferred_image &&other) noexcept
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{
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std::lock_guard<std::mutex> lock(other.mutex);
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path = std::move(other.path);
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image = other.image;
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}
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deferred_image &operator=(deferred_image &&other) noexcept
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{
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if (this != &other) {
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std::scoped_lock lock(mutex, other.mutex);
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path = std::move(other.path);
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image = other.image;
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}
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return *this;
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}
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operator bool() const
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{
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std::lock_guard<std::mutex> lock(mutex);
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return image != null_handle || !path.empty();
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}
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GLuint get() const
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{
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std::lock_guard<std::mutex> lock(mutex);
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if (!path.empty()) {
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image = GfxRenderer->Fetch_Texture(path, true);
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path.clear();
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@@ -30,11 +51,12 @@ public:
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return tex.get_id();
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}
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return -1;
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return invalid_id;
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}
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glm::ivec2 size() const
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{
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std::lock_guard<std::mutex> lock(mutex);
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if (image != null_handle) {
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auto &tex = GfxRenderer->Texture(image);
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return glm::ivec2(tex.get_width(), tex.get_height());
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@@ -43,6 +65,8 @@ public:
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}
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private:
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// guards lazy loading performed by the const accessors
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mutable std::mutex mutex;
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mutable std::string path;
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mutable texture_handle image = 0;
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};
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@@ -281,7 +281,7 @@ void ui::scenerylist_panel::draw_trainset(trainset_desc &trainset)
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for (auto &dyn_desc : trainset.vehicles) {
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deferred_image *mini = nullptr;
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if (dyn_desc.skin && dyn_desc.skin->mini.get() != (GLuint)-1)
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if (dyn_desc.skin && dyn_desc.skin->mini.get() != deferred_image::invalid_id)
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mini = &dyn_desc.skin->mini;
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else
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mini = &placeholder_mini;
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@@ -270,7 +270,7 @@ bool ui::vehiclepicker_panel::selectable_image(const char *desc, bool selected,
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}
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GLuint tex = image->get();
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if (tex != (GLuint)-1) {
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if (tex != deferred_image::invalid_id) {
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glm::ivec2 size = image->size();
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float width = 30.0f / size.y * size.x;
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ImGui::SameLine(ImGui::GetContentRegionAvail().x - width);
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