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Merge branch 'tmj-dev' into milek-dev
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3
scene.h
3
scene.h
@@ -172,8 +172,7 @@ private:
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enclose_area( scene::basic_node *Node );
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// members
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scene::bounding_area m_area { glm::dvec3(), static_cast<float>( 0.5 * M_SQRT2 * EU07_CELLSIZE ) };
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bool m_active { false }; // whether the cell holds any actual data
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// content
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bool m_active { false }; // whether the cell holds any actual data content
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shapenode_sequence m_shapesopaque; // opaque pieces of geometry
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shapenode_sequence m_shapestranslucent; // translucent pieces of geometry
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linesnode_sequence m_lines;
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