mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-19 20:19:18 +02:00
maintenance: removed deprecated ground code
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26
DynObj.cpp
26
DynObj.cpp
@@ -15,32 +15,18 @@ http://mozilla.org/MPL/2.0/.
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#include "stdafx.h"
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#include "DynObj.h"
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#include "logs.h"
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#include "MdlMngr.h"
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#include "Timer.h"
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#include "Usefull.h"
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// McZapkie-260202
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#include "simulation.h"
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#include "Globals.h"
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#include "renderer.h"
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#include "AirCoupler.h"
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#include "TractionPower.h"
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#include "Event.h"
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#include "Driver.h"
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#include "Camera.h" //bo likwidujemy trzęsienie
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#include "Timer.h"
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#include "logs.h"
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#include "Console.h"
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#include "Traction.h"
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#include "MdlMngr.h"
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// Ra: taki zapis funkcjonuje lepiej, ale może nie jest optymalny
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#define vWorldFront Math3D::vector3(0, 0, 1)
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#define vWorldUp Math3D::vector3(0, 1, 0)
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#define vWorldLeft CrossProduct(vWorldUp, vWorldFront)
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// Ra: bo te poniżej to się powielały w każdym module odobno
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// vector3 vWorldFront=vector3(0,0,1);
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// vector3 vWorldUp=vector3(0,1,0);
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// vector3 vWorldLeft=CrossProduct(vWorldUp,vWorldFront);
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#define M_2PI 6.283185307179586476925286766559;
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const float maxrot = (float)(M_PI / 3.0); // 60°
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@@ -4909,12 +4895,8 @@ void TDynamicObject::RadioStop()
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if( ( MoverParameters->SecuritySystem.RadioStop )
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&& ( MoverParameters->Radio ) ) {
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// jeśli pojazd ma RadioStop i jest on aktywny
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#ifdef EU07_USE_OLD_GROUNDCODE
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Mechanik->PutCommand( "Emergency_brake", 1.0, 1.0, &vPosition, stopRadio );
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#else
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// HAX cast until math types unification
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Mechanik->PutCommand( "Emergency_brake", 1.0, 1.0, &static_cast<glm::dvec3>(vPosition), stopRadio );
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#endif
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// add onscreen notification for human driver
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// TODO: do it selectively for the 'local' driver once the multiplayer is in
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if( false == Mechanik->AIControllFlag ) {
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