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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-21 12:29:18 +02:00

Merge branch 'tmj-dev' into milek-dev

This commit is contained in:
milek7
2018-06-15 18:58:03 +02:00
54 changed files with 2310 additions and 927 deletions

39
Track.h
View File

@@ -124,7 +124,7 @@ private:
};
// trajektoria ruchu - opakowanie
class TTrack : public editor::basic_node {
class TTrack : public scene::basic_node {
friend class opengl_renderer;
@@ -142,20 +142,33 @@ private:
float fTexRatio1 = 1.0f; // proporcja boków tekstury nawierzchni (żeby zaoszczędzić na rozmiarach tekstur...)
float fTexRatio2 = 1.0f; // proporcja boków tekstury chodnika (żeby zaoszczędzić na rozmiarach tekstur...)
float fTexHeight1 = 0.6f; // wysokość brzegu względem trajektorii
float fTexHeightOffset = 0.f; // potential adjustment to account for the path roll
float fTexWidth = 0.9f; // szerokość boku
float fTexSlope = 0.9f;
glm::dvec3 m_origin;
material_handle m_material1 = 0; // tekstura szyn albo nawierzchni
material_handle m_material2 = 0; // tekstura automatycznej podsypki albo pobocza
typedef std::vector<gfx::geometry_handle> geometryhandle_sequence;
using geometryhandle_sequence = std::vector<gfx::geometry_handle>;
geometryhandle_sequence Geometry1; // geometry chunks textured with texture 1
geometryhandle_sequence Geometry2; // geometry chunks textured with texture 2
std::vector<segment_data> m_paths; // source data for owned paths
public:
typedef std::deque<TDynamicObject *> dynamics_sequence;
using dynamics_sequence = std::deque<TDynamicObject *>;
using event_sequence = std::vector<std::pair<std::string, TEvent *> >;
dynamics_sequence Dynamics;
int iEvents = 0; // Ra: flaga informująca o obecności eventów
event_sequence
m_events0all,
m_events1all,
m_events2all,
m_events0,
m_events1,
m_events2;
bool m_events { false }; // Ra: flaga informująca o obecności eventów
/*
TEvent *evEventall0 = nullptr; // McZapkie-140302: wyzwalany gdy pojazd stoi
TEvent *evEventall1 = nullptr;
TEvent *evEventall2 = nullptr;
@@ -168,6 +181,7 @@ public:
std::string asEvent0Name;
std::string asEvent1Name;
std::string asEvent2Name;
*/
int iNextDirection = 0; // 0:Point1, 1:Point2, 3:do odchylonego na zwrotnicy
int iPrevDirection = 0; // domyślnie wirtualne odcinki dołączamy stroną od Point1
TTrackType eType = tt_Normal; // domyślnie zwykły
@@ -231,8 +245,7 @@ public:
SwitchExtension->iRoads - 1 :
1 ); }
void Load(cParser *parser, Math3D::vector3 pOrigin);
bool AssignEvents(TEvent *NewEvent0, TEvent *NewEvent1, TEvent *NewEvent2);
bool AssignallEvents(TEvent *NewEvent0, TEvent *NewEvent1, TEvent *NewEvent2);
bool AssignEvents();
bool AssignForcedEvents(TEvent *NewEventPlus, TEvent *NewEventMinus);
bool CheckDynamicObject(TDynamicObject *Dynamic);
bool AddDynamicObject(TDynamicObject *Dynamic);
@@ -270,10 +283,16 @@ public:
double VelocityGet();
void ConnectionsLog();
protected:
// calculates path's bounding radius
void
radius_();
private:
// radius() subclass details, calculates node's bounding radius
float radius_();
// serialize() subclass details, sends content of the subclass to provided stream
void serialize_( std::ostream &Output ) const;
// deserialize() subclass details, restores content of the subclass from provided stream
void deserialize_( std::istream &Input );
// export() subclass details, sends basic content of the class in legacy (text) format to provided stream
void export_as_text_( std::ostream &Output ) const;
};