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fixes, configurable framebuffers quality
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@@ -43,7 +43,7 @@ struct opengl_texture {
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height() const {
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return data_height; }
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void alloc_rendertarget(GLint format, GLint components, GLint type, int width, int height, int samples = 1);
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void alloc_rendertarget(GLint format, GLint components, int width, int height, int samples = 1);
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void set_components_hint(GLint hint);
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static void reset_unit_cache();
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