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continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
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@@ -996,10 +996,12 @@ void Global::TrainDelete(TDynamicObject *d)
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pWorld->TrainDelete(d);
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};
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#ifdef EU07_USE_OLD_GROUNDCODE
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TDynamicObject *Global::DynamicNearest()
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{ // ustalenie pojazdu najbliższego kamerze
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return pGround->DynamicNearest(pCamera->Pos);
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};
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#endif
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TDynamicObject *Global::CouplerNearest()
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{ // ustalenie pojazdu najbliższego kamerze
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