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continued refacoring: vehicles, events, memcells, tracks, traction, traction power sources; minor readability enhancements and bug fixes
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@@ -1641,7 +1641,7 @@ void TSubModel::BinInit(TSubModel *s, float4x4 *m, std::vector<std::string> *t,
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}
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}
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else {
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ErrorLog( "Bad model: reference to non-existent texture index in sub-model" + ( pName.empty() ? "" : " \"" + pName + "\"" ) );
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ErrorLog( "Bad model: reference to nonexistent texture index in sub-model" + ( pName.empty() ? "" : " \"" + pName + "\"" ) );
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m_material = null_handle;
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}
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}
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