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https://github.com/MaSzyna-EU07/maszyna.git
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feat(gl46): leave out instance buckets beyond their range before the culling
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@@ -1518,6 +1518,11 @@ global_settings::ConfigParse_gfx( cParser &Parser, std::string_view const Token
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Parser.getTokens(1);
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Parser >> gfx_gpucull_models;
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}
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else if (Token == "gfx.gpucull.bucketrange")
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{
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Parser.getTokens(1);
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Parser >> gfx_gpucull_bucketrange;
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}
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else if (Token == "gfx.depthprepass.scene")
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{
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Parser.getTokens(1);
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@@ -2062,6 +2067,7 @@ global_settings::export_as_text( std::ostream &Output ) const {
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export_as_text( Output, "gfx.gpucull.shadows.lamps", gfx_gpucull_shadows_lamps );
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export_as_text( Output, "gfx.gpucull.sleepers", gfx_gpucull_sleepers );
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export_as_text( Output, "gfx.gpucull.models", gfx_gpucull_models );
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export_as_text( Output, "gfx.gpucull.bucketrange", gfx_gpucull_bucketrange );
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export_as_text( Output, "gfx.depthprepass.scene", gfx_depthprepass_scene );
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export_as_text( Output, "gfx.depthprepass.replay", gfx_depthprepass_replay );
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export_as_text( Output, "gfx.grass", gfx_grass );
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