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Add command to set lights on occupied vehicle
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1
Train.h
1
Train.h
@@ -226,6 +226,7 @@ class TTrain {
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// command handlers
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// NOTE: we're currently using universal handlers and static handler map but it may be beneficial to have these implemented on individual class instance basis
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// TBD, TODO: consider this approach if we ever want to have customized consist behaviour to received commands, based on the consist/vehicle type or whatever
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static void OnCommand_lightsset(TTrain *Train, command_data const &Command);
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static void OnCommand_wiperswitchincrease(TTrain *Train, command_data const &Command);
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static void OnCommand_wiperswitchdecrease(TTrain *Train, command_data const &Command);
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static void OnCommand_aidriverenable( TTrain *Train, command_data const &Command );
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