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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-22 03:29:19 +02:00
cab textures size limit, generic cab controls return type support, minor bug fixes
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@@ -53,6 +53,7 @@ struct global_settings {
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std::string asCurrentSceneryPath{ "scenery/" };
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std::string asCurrentTexturePath{ szTexturePath };
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std::string asCurrentDynamicPath;
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int CurrentMaxTextureSize{ 4096 };
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bool GfxFramebufferSRGB { true };
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// settings
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// filesystem
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@@ -129,6 +130,7 @@ struct global_settings {
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float AnisotropicFiltering{ 8.f }; // requested level of anisotropic filtering. TODO: move it to renderer object
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float FieldOfView{ 45.f }; // vertical field of view for the camera. TODO: move it to the renderer
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GLint iMaxTextureSize{ 4096 }; // maksymalny rozmiar tekstury
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GLint iMaxCabTextureSize{ 4096 }; // largest allowed texture in vehicle cab
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int iMultisampling{ 2 }; // tryb antyaliasingu: 0=brak,1=2px,2=4px,3=8px,4=16px
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bool bSmoothTraction{ true }; // wygładzanie drutów starym sposobem
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float SplineFidelity{ 1.f }; // determines segment size during conversion of splines to geometry
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