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build 191117. binary terrain subsystem state switch, minor bug fixes
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@@ -3147,7 +3147,8 @@ void opengl33_renderer::Render_Alpha(TAnimModel *Instance)
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return;
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}
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Instance->RaPrepare();
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Instance->RaAnimate( m_framestamp ); // jednorazowe przeliczenie animacji
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Instance->RaPrepare();
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if (Instance->pModel)
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{
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// renderowanie rekurencyjne submodeli
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