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refactor(track): reusable segment init, geometry rebuild, cell removal
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@@ -416,6 +416,40 @@ basic_cell::insert( TMemCell *Memorycell ) {
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// NOTE: memory cells are virtual 'points' hence they don't ever expand cell range
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}
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// removes provided path from the cell
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void
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basic_cell::erase( TTrack *Path ) {
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m_paths.erase(
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std::remove( std::begin( m_paths ), std::end( m_paths ), Path ),
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std::end( m_paths ) );
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// drop the path from the animation list, the cell won't update it anymore
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if( tTrackAnim == Path ) {
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tTrackAnim = Path->SwitchExtension->pNextAnim;
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Path->SwitchExtension->pNextAnim = nullptr;
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}
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else {
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for( auto *track = tTrackAnim; track != nullptr; track = track->SwitchExtension->pNextAnim ) {
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if( track->SwitchExtension->pNextAnim == Path ) {
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track->SwitchExtension->pNextAnim = Path->SwitchExtension->pNextAnim;
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Path->SwitchExtension->pNextAnim = nullptr;
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break;
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}
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}
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}
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Path->RaOwnerSet( nullptr );
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// TODO: update cell bounding area
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}
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// removes provided path from the lookup directory of the cell
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void
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basic_cell::unregister_end( TTrack *Path ) {
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m_directories.paths.erase(
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std::remove( std::begin( m_directories.paths ), std::end( m_directories.paths ), Path ),
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std::end( m_directories.paths ) );
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}
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// removes provided model instance from the cell
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void
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basic_cell::erase( TAnimModel *Instance ) {
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