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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-28 13:27:30 +01:00

refactor(sonar): rename locals that shadow outer declarations (cpp:S1117)

Only local variables and definition parameters are renamed; shadowing
struct fields and enumerators in headers are left for a separate change.
This commit is contained in:
jerrrrycho
2026-10-10 16:45:39 +02:00
parent 846cb12430
commit e524d38128
17 changed files with 297 additions and 297 deletions

View File

@@ -198,7 +198,7 @@ void gl::shader::parse_texture_entries(std::string &str)
std::istringstream ss(str.substr(fp + 1, fe - fp - 1));
std::string token;
std::string name;
std::string uniformname;
texture_entry conf;
size_t arg = 0;
@@ -206,7 +206,7 @@ void gl::shader::parse_texture_entries(std::string &str)
{
std::istringstream token_ss(token);
if (arg == 0)
token_ss >> name;
token_ss >> uniformname;
else if (arg == 1)
token_ss >> conf.id;
else if (arg == 2)
@@ -223,12 +223,12 @@ void gl::shader::parse_texture_entries(std::string &str)
if (arg == 3)
{
if (name.empty())
if (uniformname.empty())
log_error("empty name");
else if (conf.id >= gl::MAX_TEXTURES)
log_error("invalid texture binding: " + std::to_string(conf.id));
else
texture_conf.try_emplace(name, conf);
texture_conf.try_emplace(uniformname, conf);
}
else
log_error("invalid argument count to #texture");
@@ -252,7 +252,7 @@ void gl::shader::parse_param_entries(std::string &str)
std::istringstream ss(str.substr(fp + 1, fe - fp - 1));
std::string token;
std::string name;
std::string uniformname;
param_entry conf;
size_t arg = 0;
@@ -260,7 +260,7 @@ void gl::shader::parse_param_entries(std::string &str)
{
std::istringstream token_ss(token);
if (arg == 0)
token_ss >> name;
token_ss >> uniformname;
else if (arg == 1)
token_ss >> conf.location;
else if (arg == 2)
@@ -280,7 +280,7 @@ void gl::shader::parse_param_entries(std::string &str)
if (arg == 5)
{
if (name.empty())
if (uniformname.empty())
log_error("empty name");
else if (conf.location >= gl::MAX_PARAMS)
log_error("invalid param binding: " + std::to_string(conf.location));
@@ -289,7 +289,7 @@ void gl::shader::parse_param_entries(std::string &str)
else if (conf.offset + conf.size > 4)
log_error("invalid size: " + std::to_string(conf.size));
else
param_conf.try_emplace(name, conf);
param_conf.try_emplace(uniformname, conf);
}
else
log_error("invalid argument count to #param");