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shader fix, vehicle move feature
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1
DynObj.h
1
DynObj.h
@@ -633,6 +633,7 @@ private:
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void DestinationSet(std::string to, std::string numer);
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void OverheadTrack(float o);
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glm::dvec3 get_future_movement() const;
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void move_set(double distance);
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double MED[9][8]; // lista zmiennych do debugowania hamulca ED
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static std::string const MED_labels[ 8 ];
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