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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-18 00:59:18 +02:00
removed draw limit in track editor
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@@ -40,8 +40,6 @@ namespace
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using geometry::bezier;
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float const kHoverPixels{12.0f};
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double const kHoverReachMin{15.0};
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double const kHoverReachMax{250.0};
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double const kHoverLabelDelay{0.35}; // s the cursor rests on a path before its data shows up
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double const kFocusDistance{25.0};
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auto const kContextClick{std::chrono::milliseconds(350)};
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@@ -98,50 +96,40 @@ editor_mode::track_hover editor_mode::track_under_cursor() const
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{
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track_hover result;
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auto const &io{ImGui::GetIO()};
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glm::dvec3 const camera{Global.pCamera.Pos};
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glm::dvec3 const ground{cursor_ground()};
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auto const reach{std::clamp(glm::distance(camera, ground) * 0.1, kHoverReachMin, kHoverReachMax)};
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screen_projection const projection;
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glm::vec2 const mouse{io.MousePos.x, io.MousePos.y};
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double best{kHoverPixels * kHoverPixels};
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for (auto *section : simulation::Region->sections(ground, static_cast<float>(reach)))
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for (auto *track : simulation::Paths.sequence())
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{
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for (auto const &cell : section->m_cells)
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if (track == nullptr || false == rail(*track) || track->m_editorremoved)
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continue;
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for (int i = 0; i < static_cast<int>(track->m_paths.size()); ++i)
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{
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for (auto *track : cell.m_directories.paths)
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bezier const curve{track->m_paths[i]};
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auto const count{std::clamp(static_cast<int>(curve.plan_length() / 3.0), 6, 64)};
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auto previous{curve.point(0.0)};
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ImVec2 from;
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bool visible{projection.project(previous, from)};
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for (int k = 1; k <= count; ++k)
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{
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if (track == nullptr || false == rail(*track))
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continue;
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for (int i = 0; i < static_cast<int>(track->m_paths.size()); ++i)
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auto const next{curve.point(static_cast<double>(k) / count)};
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ImVec2 to;
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bool const shown{projection.project(next, to)};
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if (visible && shown)
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{
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bezier const curve{track->m_paths[i]};
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auto const count{std::clamp(static_cast<int>(curve.plan_length() / 3.0), 6, 64)};
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auto previous{curve.point(0.0)};
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ImVec2 from;
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bool visible{projection.project(previous, from)};
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for (int k = 1; k <= count; ++k)
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double t;
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auto const distance{segment_distance2(mouse, {from.x, from.y}, {to.x, to.y}, t)};
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if (distance < best)
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{
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auto const next{curve.point(static_cast<double>(k) / count)};
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ImVec2 to;
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bool const shown{projection.project(next, to)};
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if (visible && shown)
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{
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double t;
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auto const distance{segment_distance2(mouse, {from.x, from.y}, {to.x, to.y}, t)};
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auto const point{glm::mix(previous, next, t)};
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if (distance < best && glm::distance(point, camera) <= static_cast<double>(kMaxPlacementDistance))
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{
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best = distance;
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result.track = track;
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result.path = i;
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result.point = point;
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}
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}
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previous = next;
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from = to;
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visible = shown;
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best = distance;
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result.track = track;
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result.path = i;
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result.point = glm::mix(previous, next, t);
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}
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}
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previous = next;
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from = to;
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visible = shown;
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}
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}
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}
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@@ -908,14 +896,13 @@ void editor_mode::finish_track_box()
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glm::vec2 const low{std::min(box.from.x, box.to.x), std::min(box.from.y, box.to.y)};
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glm::vec2 const high{std::max(box.from.x, box.to.x), std::max(box.from.y, box.to.y)};
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screen_projection const projection;
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glm::dvec3 const camera{Global.pCamera.Pos};
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track_set_prune();
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if (m_track_set.empty())
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if (auto *selected{selected_track()}; selected != nullptr)
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m_track_set.push_back(selected);
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for (auto *track : simulation::Paths.sequence())
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{
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if (track == nullptr || false == rail(*track) || in_track_set(track) || glm::distance(track->location(), camera) > static_cast<double>(Global.BaseDrawRange))
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if (track == nullptr || false == rail(*track) || in_track_set(track))
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continue;
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bool inside{false};
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for (auto const &path : track->m_paths)
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