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minor camera refactoring, division by zero guards
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@@ -179,11 +179,8 @@ public:
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void create_geometry( std::size_t &Dataoffset, gfx::geometrybank_handle const &Bank );
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int FlagsCheck();
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void WillBeAnimated()
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{
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if (this)
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iFlags |= 0x4000;
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};
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void WillBeAnimated() {
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iFlags |= 0x4000; };
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void InitialRotate(bool doit);
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void BinInit(TSubModel *s, float4x4 *m, std::vector<std::string> *t, std::vector<std::string> *n, bool dynamic);
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static void ReplacableSet(material_handle const *r, int a) {
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