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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 07:49:19 +02:00

merge, with tmj renderer

This commit is contained in:
milek7
2017-08-18 00:56:05 +02:00
85 changed files with 6815 additions and 3770 deletions

View File

@@ -269,21 +269,16 @@ void TPythonScreenRenderer::updateTexture()
sprintf(buff, "Sending texture id: %d w: %d h: %d", _textureId, width, height);
WriteLog(buff);
#endif // _PY_INT_MORE_LOG
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
GfxRenderer.Bind(_textureId);
/*
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
glPixelStorei( GL_PACK_ALIGNMENT, 1 );
*/
GfxRenderer.Bind_Material(_textureId);
// setup texture parameters
if( GLEW_VERSION_1_4 ) {
glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR );
glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -1.0 );
}
else {
glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
}
glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR );
glTexEnvf( GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -1.0 );
// build texture
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, textureData );
@@ -440,7 +435,7 @@ void TPythonScreens::init(cParser &parser, TModel3d *model, std::string const &n
WriteLog( "Python Screen: submodel " + subModelName + " not found - Ignoring screen" );
return; // nie ma takiego sub modelu w danej kabinie pomijamy
}
auto textureId = subModel->GetTextureId();
auto textureId = subModel->GetMaterial();
if (textureId <= 0)
{
WriteLog( "Python Screen: invalid texture id " + std::to_string(textureId) + " - Ignoring screen" );