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https://github.com/MaSzyna-EU07/maszyna.git
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merge, with tmj renderer
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24
stars.cpp
24
stars.cpp
@@ -1,7 +1,7 @@
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#include "stdafx.h"
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#include "stars.h"
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#include "Globals.h"
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#include "MdlMngr.h"
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//////////////////////////////////////////////////////////////////////////////////////////
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// cStars -- simple starfield model, simulating appearance of starry sky
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@@ -9,25 +9,5 @@
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void
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cStars::init() {
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m_stars.LoadFromFile( "models/skydome_stars.t3d", false );
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}
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void
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cStars::render() {
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//m7todo: restore
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/*
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// setup
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::glPushMatrix();
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::glRotatef( m_latitude, 1.0f, 0.0f, 0.0f ); // ustawienie osi OY na północ
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::glRotatef( -std::fmod( (float)Global::fTimeAngleDeg, 360.0f ), 0.0f, 1.0f, 0.0f ); // obrót dobowy osi OX
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::glPointSize( 2.0f );
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// render
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GfxRenderer.Render( &m_stars, nullptr, 1.0 );
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// post-render cleanup
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::glPointSize( 3.0f );
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::glPopMatrix();
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*/
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m_stars = TModelsManager::GetModel( "models\\skydome_stars.t3d", false );
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}
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