16
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-19 17:59:18 +02:00

refactoring: basic application code wrapper

This commit is contained in:
tmj-fstate
2018-07-14 23:44:27 +02:00
parent 12d70fe320
commit ed1e0d8a10
41 changed files with 1043 additions and 837 deletions

206
World.cpp
View File

@@ -16,7 +16,9 @@ http://mozilla.org/MPL/2.0/.
#include "World.h"
#include "Globals.h"
#include "application.h"
#include "simulation.h"
#include "simulationtime.h"
#include "Logs.h"
#include "MdlMngr.h"
#include "renderer.h"
@@ -33,188 +35,13 @@ http://mozilla.org/MPL/2.0/.
//---------------------------------------------------------------------------
namespace simulation {
simulation_time Time;
basic_station Station;
}
TWorld World;
extern "C"
{
GLFWAPI HWND glfwGetWin32Window( GLFWwindow* window ); //m7todo: potrzebne do directsound
}
void
simulation_time::init() {
char monthdaycounts[ 2 ][ 13 ] = {
{ 0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
{ 0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 } };
::memcpy( m_monthdaycounts, monthdaycounts, sizeof( monthdaycounts ) );
// potentially adjust scenario clock
auto const requestedtime { clamp_circular<int>( m_time.wHour * 60 + m_time.wMinute + Global.ScenarioTimeOffset * 60, 24 * 60 ) };
auto const requestedhour { ( requestedtime / 60 ) % 24 };
auto const requestedminute { requestedtime % 60 };
// cache requested elements, if any
::GetLocalTime( &m_time );
if( Global.fMoveLight > 0.0 ) {
// day and month of the year can be overriden by scenario setup
daymonth( m_time.wDay, m_time.wMonth, m_time.wYear, static_cast<WORD>( Global.fMoveLight ) );
}
if( requestedhour != -1 ) { m_time.wHour = static_cast<WORD>( clamp( requestedhour, 0, 23 ) ); }
if( requestedminute != -1 ) { m_time.wMinute = static_cast<WORD>( clamp( requestedminute, 0, 59 ) ); }
// if the time is taken from the local clock leave the seconds intact, otherwise set them to zero
if( ( requestedhour != -1 )
|| ( requestedminute != 1 ) ) {
m_time.wSecond = 0;
}
m_yearday = year_day( m_time.wDay, m_time.wMonth, m_time.wYear );
// calculate time zone bias
// retrieve relevant time zone info from system registry (or fall back on supplied default)
// TODO: select timezone matching defined geographic location and/or country
struct registry_time_zone_info {
long Bias;
long StandardBias;
long DaylightBias;
SYSTEMTIME StandardDate;
SYSTEMTIME DaylightDate;
} registrytimezoneinfo = { -60, 0, -60, { 0, 10, 0, 5, 3, 0, 0, 0 }, { 0, 3, 0, 5, 2, 0, 0, 0 } };
#ifdef _WIN32
TCHAR timezonekeyname[] { TEXT( "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Time Zones\\Central European Standard Time" ) };
HKEY timezonekey { NULL };
DWORD size { sizeof( registrytimezoneinfo ) };
if( ::RegOpenKeyEx( HKEY_LOCAL_MACHINE, timezonekeyname, 0, KEY_QUERY_VALUE, &timezonekey ) == ERROR_SUCCESS ) {
::RegQueryValueEx( timezonekey, "TZI", NULL, NULL, (BYTE *)&registrytimezoneinfo, &size );
}
#endif
TIME_ZONE_INFORMATION timezoneinfo { 0 };
timezoneinfo.Bias = registrytimezoneinfo.Bias;
timezoneinfo.DaylightBias = registrytimezoneinfo.DaylightBias;
timezoneinfo.DaylightDate = registrytimezoneinfo.DaylightDate;
timezoneinfo.StandardBias = registrytimezoneinfo.StandardBias;
timezoneinfo.StandardDate = registrytimezoneinfo.StandardDate;
auto zonebias { timezoneinfo.Bias };
if( m_yearday < year_day( timezoneinfo.DaylightDate.wDay, timezoneinfo.DaylightDate.wMonth, m_time.wYear ) ) {
zonebias += timezoneinfo.StandardBias;
}
else if( m_yearday < year_day( timezoneinfo.StandardDate.wDay, timezoneinfo.StandardDate.wMonth, m_time.wYear ) ) {
zonebias += timezoneinfo.DaylightBias;
}
else {
zonebias += timezoneinfo.StandardBias;
}
m_timezonebias = ( zonebias / 60.0 );
}
void
simulation_time::update( double const Deltatime ) {
m_milliseconds += ( 1000.0 * Deltatime );
while( m_milliseconds >= 1000.0 ) {
++m_time.wSecond;
m_milliseconds -= 1000.0;
}
m_time.wMilliseconds = std::floor( m_milliseconds );
while( m_time.wSecond >= 60 ) {
++m_time.wMinute;
m_time.wSecond -= 60;
}
while( m_time.wMinute >= 60 ) {
++m_time.wHour;
m_time.wMinute -= 60;
}
while( m_time.wHour >= 24 ) {
++m_time.wDay;
++m_time.wDayOfWeek;
if( m_time.wDayOfWeek >= 7 ) {
m_time.wDayOfWeek -= 7;
}
m_time.wHour -= 24;
}
int leap = ( m_time.wYear % 4 == 0 ) && ( m_time.wYear % 100 != 0 ) || ( m_time.wYear % 400 == 0 );
while( m_time.wDay > m_monthdaycounts[ leap ][ m_time.wMonth ] ) {
m_time.wDay -= m_monthdaycounts[ leap ][ m_time.wMonth ];
++m_time.wMonth;
// unlikely but we might've entered a new year
if( m_time.wMonth > 12 ) {
++m_time.wYear;
leap = ( m_time.wYear % 4 == 0 ) && ( m_time.wYear % 100 != 0 ) || ( m_time.wYear % 400 == 0 );
m_time.wMonth -= 12;
}
}
}
int
simulation_time::year_day( int Day, const int Month, const int Year ) const {
char const daytab[ 2 ][ 13 ] = {
{ 0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
{ 0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
};
int leap { ( Year % 4 == 0 ) && ( Year % 100 != 0 ) || ( Year % 400 == 0 ) };
for( int i = 1; i < Month; ++i )
Day += daytab[ leap ][ i ];
return Day;
}
void
simulation_time::daymonth( WORD &Day, WORD &Month, WORD const Year, WORD const Yearday ) {
WORD daytab[ 2 ][ 13 ] = {
{ 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334, 365 },
{ 0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335, 366 }
};
int leap = ( Year % 4 == 0 ) && ( Year % 100 != 0 ) || ( Year % 400 == 0 );
WORD idx = 1;
while( ( idx < 13 ) && ( Yearday >= daytab[ leap ][ idx ] ) ) {
++idx;
}
Month = idx;
Day = Yearday - daytab[ leap ][ idx - 1 ];
}
int
simulation_time::julian_day() const {
int yy = ( m_time.wYear < 0 ? m_time.wYear + 1 : m_time.wYear ) - std::floor( ( 12 - m_time.wMonth ) / 10.f );
int mm = m_time.wMonth + 9;
if( mm >= 12 ) { mm -= 12; }
int K1 = std::floor( 365.25 * ( yy + 4712 ) );
int K2 = std::floor( 30.6 * mm + 0.5 );
// for dates in Julian calendar
int JD = K1 + K2 + m_time.wDay + 59;
// for dates in Gregorian calendar; 2299160 is October 15th, 1582
const int gregorianswitchday = 2299160;
if( JD > gregorianswitchday ) {
int K3 = std::floor( std::floor( ( yy * 0.01 ) + 49 ) * 0.75 ) - 38;
JD -= K3;
}
return JD;
}
TWorld::TWorld()
{
Train = NULL;
@@ -254,7 +81,6 @@ bool TWorld::Init( GLFWwindow *Window ) {
auto timestart = std::chrono::system_clock::now();
window = Window;
Global.window = Window; // do WM_COPYDATA
Global.pCamera = &Camera; // Ra: wskaźnik potrzebny do likwidacji drgań
WriteLog( "\nStarting MaSzyna rail vehicle simulator (release: " + Global.asVersion + ")" );
@@ -935,7 +761,6 @@ bool TWorld::Update() {
audio::renderer.update( dt );
GfxRenderer.Update( dt );
ResourceSweep();
m_init = true;
@@ -1007,12 +832,12 @@ TWorld::Update_Camera( double const Deltatime ) {
// double modelrotate = atan2( -tempangle.x, tempangle.z );
if( ( true == Global.ctrlState )
&& ( ( glfwGetKey( Global.window, GLFW_KEY_LEFT ) == GLFW_TRUE )
|| ( glfwGetKey( Global.window, GLFW_KEY_RIGHT ) == GLFW_TRUE ) ) ) {
&& ( ( glfwGetKey( Application.window(), GLFW_KEY_LEFT ) == GLFW_TRUE )
|| ( glfwGetKey( Application.window(), GLFW_KEY_RIGHT ) == GLFW_TRUE ) ) ) {
// jeśli lusterko lewe albo prawe (bez rzucania na razie)
Global.CabWindowOpen = true;
auto const lr { glfwGetKey( Global.window, GLFW_KEY_LEFT ) == GLFW_TRUE };
auto const lr { glfwGetKey( Application.window(), GLFW_KEY_LEFT ) == GLFW_TRUE };
// Camera.Yaw powinno być wyzerowane, aby po powrocie patrzeć do przodu
Camera.Pos = Controlled->GetPosition() + Train->MirrorPosition( lr ); // pozycja lusterka
Camera.Yaw = 0; // odchylenie na bok od Camera.LookAt
@@ -1079,13 +904,6 @@ void TWorld::Update_Environment() {
Environment.update();
}
void TWorld::ResourceSweep()
{
/*
ResourceManager::Sweep( Timer::GetSimulationTime() );
*/
};
//---------------------------------------------------------------------------
void TWorld::OnCommandGet(multiplayer::DaneRozkaz *pRozkaz)
{ // odebranie komunikatu z serwera
@@ -1445,11 +1263,11 @@ TWorld::compute_season( int const Yearday ) const {
using dayseasonpair = std::pair<int, std::string>;
std::vector<dayseasonpair> seasonsequence {
{ 65, "winter" },
{ 158, "spring" },
{ 252, "summer" },
{ 341, "autumn" },
{ 366, "winter" } };
{ 65, "winter:" },
{ 158, "spring:" },
{ 252, "summer:" },
{ 341, "autumn:" },
{ 366, "winter:" } };
auto const lookup =
std::lower_bound(
std::begin( seasonsequence ), std::end( seasonsequence ),
@@ -1457,7 +1275,7 @@ TWorld::compute_season( int const Yearday ) const {
[]( dayseasonpair const &Left, const int Right ) {
return Left.first < Right; } );
Global.Season = lookup->second + ":";
Global.Season = lookup->second;
// season can affect the weather so if it changes, re-calculate weather as well
compute_weather();
}