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refactoring: basic application code wrapper

This commit is contained in:
tmj-fstate
2018-07-14 23:44:27 +02:00
parent 12d70fe320
commit ed1e0d8a10
41 changed files with 1043 additions and 837 deletions

View File

@@ -60,7 +60,7 @@ struct scratch_data {
// TBD, TODO: replace with quadtree scheme?
class basic_cell {
friend class opengl_renderer;
friend opengl_renderer;
public:
// constructors
@@ -198,7 +198,7 @@ private:
// basic scene partitioning structure, holds terrain geometry and collection of cells
class basic_section {
friend class opengl_renderer;
friend opengl_renderer;
public:
// constructors
@@ -302,7 +302,7 @@ private:
// top-level of scene spatial structure, holds collection of sections
class basic_region {
friend class opengl_renderer;
friend opengl_renderer;
public:
// constructors