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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-19 12:19:18 +02:00
merge fixes (still broken)
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13
renderer.h
13
renderer.h
@@ -78,18 +78,12 @@ public:
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Render( TModel3d *Model, material_data const *Material, Math3D::vector3 const &Position, Math3D::vector3 const &Angle );
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bool
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Render( TModel3d *Model, material_data const *Material, double const Squaredistance );
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void
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Render( TSubModel *Submodel );
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void Render( TSubModel *Submodel );
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void Render(TSubModel *Submodel, glm::mat4 m);
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void Render_Alpha(TSubModel *Submodel);
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void
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Render( TMemCell *Memcell );
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bool
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Render_Alpha( TDynamicObject *Dynamic );
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bool
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Render_Alpha( TModel3d *Model, material_data const *Material, Math3D::vector3 const &Position, Math3D::vector3 const &Angle );
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void
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Render_Alpha( TSubModel *Submodel, glm::mat4 m);
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bool
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Render_Alpha( TModel3d *Model, material_data const *Material, double const Squaredistance );
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// maintenance jobs
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@@ -136,6 +130,8 @@ private:
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color
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};
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typedef std::pair<double, TSubRect*> distancesubcell_pair;
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// methods
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bool
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Init_caps();
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@@ -161,11 +157,12 @@ private:
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Render_Alpha( TGroundNode *Node );
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void
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Render_Alpha( TSubModel *Submodel );
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void
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Render_Alpha(TSubModel *Submodel, glm::mat4 m);
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void
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Update_Lights( light_array const &Lights );
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// members
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opengllight_array m_lights;
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geometrybank_manager m_geometry;
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texture_manager m_textures;
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opengl_camera m_camera;
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