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perf(physics): road vehicles farther than 1 km from the camera go by one step of the physics in a frame (physics.roadlod); count what resets the switching time of the vehicles (compressor, mains, diesel, physics woken) in the debug panel

This commit is contained in:
2026-10-23 18:47:01 +02:00
parent a04efbf968
commit f17462b186
9 changed files with 117 additions and 6 deletions

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@@ -115,6 +115,7 @@ struct global_settings {
std::string Period{}; // time of the day, based on sun position
bool FullPhysics{ true }; // full calculations performed for each simulation step
bool physics_sleepheld{ true }; // vehicles standing still and held by their brakes let their physics sleep, see TMoverParameters::accelerating()
bool physics_roadlod{ true }; // road vehicles far from the camera go by one step of the physics in a frame, see vehicle_table::update()
bool bnewAirCouplers{ true };
float fMoveLight{ 0.f }; // numer dnia w roku albo -1
bool FakeLight{ false }; // toggle between fixed and dynamic daylight