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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-19 12:19:18 +02:00

Merge branch 'milek-dev' into gfx-work

This commit is contained in:
milek7
2018-09-20 22:07:56 +02:00
39 changed files with 2994 additions and 2168 deletions

View File

@@ -105,7 +105,7 @@ state_serializer::deserialize( cParser &Input, scene::scratch_data &Scratchpad )
lookup->second();
}
else {
ErrorLog( "Bad scenario: unexpected token \"" + token + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( Input.Line() - 1 ) + ")" );
ErrorLog( "Bad scenario: unexpected token \"" + token + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( Input.Line() - 1 ) + ")" );
}
timenow = std::chrono::steady_clock::now();
@@ -247,15 +247,14 @@ void
state_serializer::deserialize_event( cParser &Input, scene::scratch_data &Scratchpad ) {
// TODO: refactor event class and its de/serialization. do offset and rotation after deserialization is done
auto *event = new TEvent();
Math3D::vector3 offset = (
Scratchpad.location.offset.empty() ?
Math3D::vector3() :
Math3D::vector3(
Scratchpad.location.offset.top().x,
Scratchpad.location.offset.top().y,
Scratchpad.location.offset.top().z ) );
event->Load( &Input, offset );
auto *event = make_event( Input, Scratchpad );
if( event == nullptr ) {
// something went wrong at initial stage, move on
skip_until( Input, "endevent" );
return;
}
event->deserialize( Input, Scratchpad );
if( true == simulation::Events.insert( event ) ) {
scene::Groups.insert( scene::Groups.handle(), event );
@@ -328,7 +327,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
if( false == simulation::Vehicles.insert( vehicle ) ) {
ErrorLog( "Bad scenario: vehicle with duplicate name \"" + vehicle->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate vehicle name \"" + vehicle->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
}
if( ( vehicle->MoverParameters->CategoryFlag == 1 ) // trains only
@@ -342,7 +341,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
auto *path { deserialize_path( Input, Scratchpad, nodedata ) };
// duplicates of named tracks are currently experimentally allowed
if( false == simulation::Paths.insert( path ) ) {
ErrorLog( "Bad scenario: track with duplicate name \"" + path->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate track name \"" + path->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
/*
delete path;
delete pathnode;
@@ -358,7 +357,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
if( traction == nullptr ) { return; }
if( false == simulation::Traction.insert( traction ) ) {
ErrorLog( "Bad scenario: traction piece with duplicate name \"" + traction->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate traction piece name \"" + traction->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
}
scene::Groups.insert( scene::Groups.handle(), traction );
simulation::Region->insert_and_register( traction );
@@ -370,7 +369,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
if( powersource == nullptr ) { return; }
if( false == simulation::Powergrid.insert( powersource ) ) {
ErrorLog( "Bad scenario: power grid source with duplicate name \"" + powersource->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate power grid source name \"" + powersource->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
}
/*
// TODO: implement this
@@ -419,7 +418,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
if( instance == nullptr ) { return; }
if( false == simulation::Instances.insert( instance ) ) {
ErrorLog( "Bad scenario: 3d model instance with duplicate name \"" + instance->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate 3d model instance name \"" + instance->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
}
scene::Groups.insert( scene::Groups.handle(), instance );
simulation::Region->insert( instance );
@@ -462,7 +461,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
auto *memorycell { deserialize_memorycell( Input, Scratchpad, nodedata ) };
if( false == simulation::Memory.insert( memorycell ) ) {
ErrorLog( "Bad scenario: memory memorycell with duplicate name \"" + memorycell->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate memory cell name \"" + memorycell->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
}
scene::Groups.insert( scene::Groups.handle(), memorycell );
simulation::Region->insert( memorycell );
@@ -471,7 +470,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
auto *eventlauncher { deserialize_eventlauncher( Input, Scratchpad, nodedata ) };
if( false == simulation::Events.insert( eventlauncher ) ) {
ErrorLog( "Bad scenario: event launcher with duplicate name \"" + eventlauncher->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate event launcher name \"" + eventlauncher->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
}
// event launchers can be either global, or local with limited range of activation
// each gets assigned different caretaker
@@ -487,7 +486,7 @@ state_serializer::deserialize_node( cParser &Input, scene::scratch_data &Scratch
auto *sound { deserialize_sound( Input, Scratchpad, nodedata ) };
if( false == simulation::Sounds.insert( sound ) ) {
ErrorLog( "Bad scenario: sound node with duplicate name \"" + sound->name() + "\" encountered in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
ErrorLog( "Bad scenario: duplicate sound node name \"" + sound->name() + "\" defined in file \"" + Input.Name() + "\" (line " + std::to_string( inputline ) + ")" );
}
simulation::Region->insert( sound );
}