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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 11:39:19 +02:00

reformat: use auto on certain types

This commit is contained in:
jerrrrycho
2026-07-04 04:04:17 +02:00
parent a4c126b4ea
commit f61068ff89
53 changed files with 200 additions and 201 deletions

View File

@@ -52,7 +52,7 @@ void ui::keymapper_panel::render_contents()
ImGui::Text(simulation::Commands_descriptions[static_cast<std::size_t>(binding.first)].name.c_str());
// Binding description
std::string description = std::get<std::string>(binding.second);
auto description = std::get<std::string>(binding.second);
ImGui::SameLine(260);
ImGui::Text((description.size() > 0 ? description : "(No description)").c_str());

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@@ -36,7 +36,7 @@ void launcher_ui::render_()
{
ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove;
const float topbar_height = 50 * Global.ui_scale;
const ImVec2 topbar_button_size = ImVec2(150 * Global.ui_scale, topbar_height - 16);
const auto topbar_button_size = ImVec2(150 * Global.ui_scale, topbar_height - 16);
ImGui::SetNextWindowPos(ImVec2(0, 0));
ImGui::SetNextWindowSize(ImVec2(Global.window_size.x, topbar_height));

View File

@@ -95,7 +95,7 @@ void ui::scenerylist_panel::open_link(const std::string &link)
void ui::scenerylist_panel::draw_scenery_image()
{
if (!selected_scenery->image_path.empty()) {
scenery_desc *desc = const_cast<scenery_desc*>(selected_scenery);
auto desc = const_cast<scenery_desc*>(selected_scenery);
desc->image = GfxRenderer->Fetch_Texture(selected_scenery->image_path, true);
desc->image_path.clear();
}
@@ -354,7 +354,7 @@ void ui::scenerylist_panel::draw_droptarget(trainset_desc &trainset, int positio
payload = ImGui::AcceptDragDropPayload("vehicle_set");
if (payload) {
vehicle_moved *moved = reinterpret_cast<vehicle_moved*>(payload->Data);
auto moved = reinterpret_cast<vehicle_moved*>(payload->Data);
dynamic_desc desc_copy = moved->dynamic;
int offset = 0;