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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-19 04:19:19 +02:00
reformat: use auto on certain types
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@@ -592,7 +592,7 @@ opengl_texture::load_DDS() {
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// while DDS stores it with top-left origin. we need to flip it.
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if (Global.dds_upper_origin)
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{
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char *mipmap = (char*)&data[0];
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auto mipmap = (char*)&data[0];
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int mapcount = data_mapcount,
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width = data_width,
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height = data_height;
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@@ -771,8 +771,8 @@ opengl_texture::load_TGA() {
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// rgb or greyscale image, expand to bgra
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unsigned char buffer[ 4 ] = { 255, 255, 255, 255 }; // alpha channel will be white
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unsigned int *datapointer = (unsigned int*)&data[0];
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unsigned int *bufferpointer = (unsigned int*)&buffer[ 0 ];
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auto datapointer = (unsigned int*)&data[0];
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auto bufferpointer = (unsigned int*)&buffer[ 0 ];
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int const pixelcount = data_width * data_height;
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@@ -797,8 +797,8 @@ opengl_texture::load_TGA() {
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unsigned char buffer[ 4 ] = { 255, 255, 255, 255 };
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const int pixelcount = data_width * data_height;
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unsigned int *datapointer = (unsigned int *)&data[0];
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unsigned int *bufferpointer = (unsigned int *)&buffer[ 0 ];
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auto datapointer = (unsigned int *)&data[0];
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auto bufferpointer = (unsigned int *)&buffer[ 0 ];
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do {
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unsigned char chunkheader = 0;
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